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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-24 09:13:50 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-24 09:13:50 +0000 |
commit | e17d1bfa00dcde02180df01edf7b028bf1c46432 (patch) | |
tree | c1a6d46f3ad2c9ae7b164803b5210ecdc2c5f6e8 /conf/script_athena.conf | |
parent | d080398382d6ce1f4a4635e6a9de460994323823 (diff) | |
download | hercules-e17d1bfa00dcde02180df01edf7b028bf1c46432.tar.gz hercules-e17d1bfa00dcde02180df01edf7b028bf1c46432.tar.bz2 hercules-e17d1bfa00dcde02180df01edf7b028bf1c46432.tar.xz hercules-e17d1bfa00dcde02180df01edf7b028bf1c46432.zip |
* Limited manual detection of data truncation to string/enum/blob columns.
* Renamed conf-tmpl to conf.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11284 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/script_athena.conf')
-rw-r--r-- | conf/script_athena.conf | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/conf/script_athena.conf b/conf/script_athena.conf new file mode 100644 index 000000000..1c426a634 --- /dev/null +++ b/conf/script_athena.conf @@ -0,0 +1,65 @@ +// ______ __ __ +// /\ _ \/\ \__/\ \ +// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __ +// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\ +///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_ +//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\ +// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/ +// _ _ _ _ _ _ _ _ _ _ _ _ _ +// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ +//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a ) +// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ +// +//-------------------------------------------------------- +// eAthena Script Configuration File +//-------------------------------------------------------- + + +//If you are getting crashes during script loading, you can set this to yes +//to find out which script causes it. Otherwise leave it as no since the amount +//of extra console output is staggering. +verbose_mode: no + +warn_func_mismatch_paramnum: yes + +check_cmdcount: 655360 + +check_gotocount: 2048 + + +//---- Custom script functions ---- + +// 0 - Event script is defined as an NPC by itself +// 1 - Event script can be called by script label +event_script_type: 0 + +// For events to be activated do we require +// a 'set [EventName],1;' to be called first? +event_requires_trigger: no + +// Name of event when a player has died +die_event_name: OnPCDieEvent + +// Name of event when a player kills a player +kill_pc_event_name: OnPCKillEvent + +// Name of event when a player kills a monster +kill_mob_event_name: OnNPCKillEvent + +// Name of event when a player logs out +logout_event_name: OnPCLogoutEvent + +// Name of event when a player logs in +login_event_name: OnPCLoginEvent + +// Name of event when a player changes map +// NOTE: This event will only trigger on maps with the "loadevent" flag active. +loadmap_event_name: OnPCLoadMapEvent + +// Name of event when a player levels up (base lv) +baselvup_event_name: OnPCBaseLvUpEvent + +// Name of event when a player levels up (job lv) +joblvup_event_name: OnPCJobLvUpEvent + +import: conf/import/script_conf.txt |