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author | skyleo <skyleo@skyleo.de> | 2020-07-07 15:40:02 +0200 |
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committer | skyleo <skyleo@skyleo.de> | 2020-07-07 17:15:11 +0200 |
commit | 17c3637481b1255923f13f070108bcfa49a567f2 (patch) | |
tree | e4bd5fe20db01d9843bf8bc926f5cd55145c7d6c /conf/readme.txt | |
parent | 1dfebbd4966310387357cbddae600418a56df658 (diff) | |
download | hercules-17c3637481b1255923f13f070108bcfa49a567f2.tar.gz hercules-17c3637481b1255923f13f070108bcfa49a567f2.tar.bz2 hercules-17c3637481b1255923f13f070108bcfa49a567f2.tar.xz hercules-17c3637481b1255923f13f070108bcfa49a567f2.zip |
Refactor scripts that use OnTouch Logic to use areawarp instead
This fixes a few bugs and possible exploits, some OnTouch-Warp-NPCs didn't cover the entire
area they intended to areawarp. If you have any NPC Dialogue open, you
will not trigger the OnTouch and thus not get warped. Areawarp though
will ensure that you are guaranteed to get warped.
This also fixes some poor timer usage in juperos quest for example,
where one of the NPCs just won't ever get enabled again.
Diffstat (limited to 'conf/readme.txt')
0 files changed, 0 insertions, 0 deletions