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author | Haru <haru@dotalux.com> | 2018-12-16 19:32:07 +0100 |
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committer | GitHub <noreply@github.com> | 2018-12-16 19:32:07 +0100 |
commit | 65eacabdc302d02a80bef578fb83b58c5203463e (patch) | |
tree | 9849a91659e185e965b8439c2ea3991601db0dc2 /conf/map | |
parent | 52360f0cee7916f58da6eda0399f74199f957c44 (diff) | |
parent | 0dda2c717349d11742285c09e73f4ee7a01a1149 (diff) | |
download | hercules-65eacabdc302d02a80bef578fb83b58c5203463e.tar.gz hercules-65eacabdc302d02a80bef578fb83b58c5203463e.tar.bz2 hercules-65eacabdc302d02a80bef578fb83b58c5203463e.tar.xz hercules-65eacabdc302d02a80bef578fb83b58c5203463e.zip |
Merge pull request #2244 from Emistry/incomplete_checkidle
Remove idle when interact with scripts
Diffstat (limited to 'conf/map')
-rw-r--r-- | conf/map/battle/player.conf | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf index 25ac24d6b..c7bb13e88 100644 --- a/conf/map/battle/player.conf +++ b/conf/map/battle/player.conf @@ -211,6 +211,7 @@ snovice_call_type: 0 // 0x080 - Emotion Request // 0x100 - DropItem Request // 0x200 - @/#Command Request +// 0x400 - NPC Script Interaction // Please note that at least 1 option has to be enabled. // Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()). // Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x1F |