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authorJedzkie <jedzkie13@rocketmail.com>2020-06-23 08:00:00 +0800
committerGitHub <noreply@github.com>2020-06-23 08:00:00 +0800
commit520863eaeda83da14b88d09f6378cd8abd5a5174 (patch)
tree2496ea36744dc2f51d264741a78699e719ceeb3b /conf/map
parent0b7768837bed2aa521de5b9b76b2348943d7db20 (diff)
parent9b89425550094f51d633e5b5d6e86af65bffbf39 (diff)
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Merge branch 'master' into jedzkie-pr03
Diffstat (limited to 'conf/map')
-rw-r--r--conf/map/battle/items.conf12
-rw-r--r--conf/map/battle/player.conf2
-rw-r--r--conf/map/battle/skill.conf8
-rw-r--r--conf/map/script.conf10
4 files changed, 27 insertions, 5 deletions
diff --git a/conf/map/battle/items.conf b/conf/map/battle/items.conf
index 4788d7b30..ef383e19b 100644
--- a/conf/map/battle/items.conf
+++ b/conf/map/battle/items.conf
@@ -100,10 +100,14 @@ autospell_stacking: false
// Default: true (official)
item_restricted_consumption_type: true
-// Enable all NPC to allow changing of equipments while interacting? (Note 1)
-// Script commands 'enable_items/disable_items' will not be override. (see doc/script_commands.txt)
-// Default: true (official)
-item_enabled_npc: true
+// Which item actions are allowed while interacting with NPC? (Note 3)
+// Script commands 'enable_items/disable_items' will not be overridden. (See doc/script_commands.txt.)
+// 0x0 (ITEMENABLEDNPC_NONE) - Don't allow any item actions.
+// 0x1 (ITEMENABLEDNPC_EQUIP) - Allow changing equipment.
+// 0x2 (ITEMENABLEDNPC_CONSUME) - Allow consuming usable items.
+// Official RE: 0x1 (Default value.)
+// Official Pre-RE: 0x3
+item_enabled_npc: 0x1
// Unequip the equipments that has disabled by map_zone_db.conf ?
// 0 : disabled equipments and cards are nullify (official)
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf
index 4658b1296..e30c3c134 100644
--- a/conf/map/battle/player.conf
+++ b/conf/map/battle/player.conf
@@ -225,7 +225,7 @@ shadow_refine_atk: true
// Keep player facing direction after warping?
// Default: false (on official servers players always faces north)
-player_warp_keep_direction: true
+player_warp_keep_direction: false
// Can dead players do actions like trading, open a chat room, etc.?
// 0x0 - Don't allow trading and open chat rooms.
diff --git a/conf/map/battle/skill.conf b/conf/map/battle/skill.conf
index a40b52124..fe9ca638a 100644
--- a/conf/map/battle/skill.conf
+++ b/conf/map/battle/skill.conf
@@ -347,3 +347,11 @@ stormgust_knockback: true
// 0 : (official) Magic Rod's animation occurs every time it is used.
// 1 : Magic Rod's animation would not occur unless a spell was absorbed. (old behavior)
magicrod_type: 0
+
+// Which skills are allowed to use while interacting with NPC?
+// 0 (SKILLENABLEDNPC_NONE) - Don't allow using skills.
+// 1 (SKILLENABLEDNPC_SELF) - Allow using non-damaging self skills.
+// 2 (SKILLENABLEDNPC_ALL) - Allow using all skills.
+// Official RE: 0 (Default value.)
+// Official Pre-RE: 1
+skill_enabled_npc: 0
diff --git a/conf/map/script.conf b/conf/map/script.conf
index fc4f26965..4eb84edf4 100644
--- a/conf/map/script.conf
+++ b/conf/map/script.conf
@@ -59,6 +59,16 @@ script_configuration: {
// Defaults to INT_MAX.
//input_max_value: 2147483647
input_max_value: 10000000
+
+ // Specifies whether functions not explicitly marked with a "private" or
+ // "public" keyword should be treated as "private" by default.
+ // Default: true
+ functions_private_by_default: true
+
+ // Specifies whether public functions can be invoked as NPC events. This
+ // allows, for example, to use a `public function OnDeath { ... }` instead
+ // of a `OnDeath:` label for mob death events.
+ functions_as_events: false
}
import: "conf/import/script.conf"