summaryrefslogtreecommitdiff
path: root/conf/map/battle/party.conf
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2016-08-20 16:27:11 +0300
committerGitHub <noreply@github.com>2016-08-20 16:27:11 +0300
commitaf77eec4f736f989703f81df903a1a7c971fa659 (patch)
treeecadc9763347f1c6a04507f714e58f37f778533a /conf/map/battle/party.conf
parent68947c86d5fe3eb2686c9b3393e3db0df083bb11 (diff)
parent9e02b4ed69ce857e3bda57c7f1d3b2457559c534 (diff)
downloadhercules-af77eec4f736f989703f81df903a1a7c971fa659.tar.gz
hercules-af77eec4f736f989703f81df903a1a7c971fa659.tar.bz2
hercules-af77eec4f736f989703f81df903a1a7c971fa659.tar.xz
hercules-af77eec4f736f989703f81df903a1a7c971fa659.zip
Merge pull request #1399 from HerculesWS/settings_libconfig
Ported the configuration to libconfig format
Diffstat (limited to 'conf/map/battle/party.conf')
-rw-r--r--conf/map/battle/party.conf76
1 files changed, 76 insertions, 0 deletions
diff --git a/conf/map/battle/party.conf b/conf/map/battle/party.conf
new file mode 100644
index 000000000..07a0bdaea
--- /dev/null
+++ b/conf/map/battle/party.conf
@@ -0,0 +1,76 @@
+//================= Hercules Configuration ================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2014-2016 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+// Battle (Party) Configuration File
+//=========================================================================
+// Note 1: Value is a config switch (true/false)
+// Note 2: Value is in percents (100 means 100%)
+//=========================================================================
+
+// If someone steals (gank/steal skills), show name in party? (Note 1)
+show_steal_in_same_party: false
+
+// Interval before updating the party-member map mini-dots (milliseconds)
+party_update_interval: 1000
+
+// Method used to update party-mate hp-bars:
+// 0: Aegis - bar is updated every time HP changes (bandwidth intensive)
+// 1: Athena - bar is updated with the party map dots (up to 1 second delay)
+party_hp_mode: 0
+
+// When 'Party Share' item sharing is enabled in a party,
+// announce in the party which party-member received the item and what's he received? (Note 1)
+show_party_share_picker: true
+
+// What types of items are going to be announced when 'show_party_share_picker' is active?
+// 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC,
+// 16: IT_WEAPON, 32: IT_ARMOR, 64: IT_CARD, 128: IT_PETEGG,
+// 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME
+// 262144: IT_CASH
+show_picker_item_type: 112
+
+// Method of distribution when item party share is enabled in a party:
+// 0: Normal (item goes to a random party member)
+// 1: Item Share is disabled for non-mob drops (player/pet drops)
+// 2: Round Robin (items are distributed evenly and in order among members)
+// 3: 1+2
+party_item_share_type: 0
+
+// Is exp/item sharing disabled for idle members in the party?
+// Set to 0, or the amount of seconds (NOT milliseconds) that need to pass before considering
+// a character idle.
+// Characters in a chat/vending are always considered idle.
+// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
+idle_no_share: 0
+
+// Give additional experience bonus per party-member involved on even-share parties (excluding yourself)?
+// ex. If set to 10, an even-share party of 5 people will receive +40% exp (4 members * 10% exp):
+// 140% party experience in total, so each member receives 140%/5 = 28% exp (instead of 20%).
+party_even_share_bonus: 0
+
+// Display party name regardless if player is in a guild.
+// Official servers do not display party name unless the user is in a guild. (Note 1)
+display_party_name: false