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author | Andrei Karas <akaras@inbox.ru> | 2016-08-20 16:27:11 +0300 |
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committer | GitHub <noreply@github.com> | 2016-08-20 16:27:11 +0300 |
commit | af77eec4f736f989703f81df903a1a7c971fa659 (patch) | |
tree | ecadc9763347f1c6a04507f714e58f37f778533a /conf/map/battle/party.conf | |
parent | 68947c86d5fe3eb2686c9b3393e3db0df083bb11 (diff) | |
parent | 9e02b4ed69ce857e3bda57c7f1d3b2457559c534 (diff) | |
download | hercules-af77eec4f736f989703f81df903a1a7c971fa659.tar.gz hercules-af77eec4f736f989703f81df903a1a7c971fa659.tar.bz2 hercules-af77eec4f736f989703f81df903a1a7c971fa659.tar.xz hercules-af77eec4f736f989703f81df903a1a7c971fa659.zip |
Merge pull request #1399 from HerculesWS/settings_libconfig
Ported the configuration to libconfig format
Diffstat (limited to 'conf/map/battle/party.conf')
-rw-r--r-- | conf/map/battle/party.conf | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/conf/map/battle/party.conf b/conf/map/battle/party.conf new file mode 100644 index 000000000..07a0bdaea --- /dev/null +++ b/conf/map/battle/party.conf @@ -0,0 +1,76 @@ +//================= Hercules Configuration ================================ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2014-2016 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= +// Battle (Party) Configuration File +//========================================================================= +// Note 1: Value is a config switch (true/false) +// Note 2: Value is in percents (100 means 100%) +//========================================================================= + +// If someone steals (gank/steal skills), show name in party? (Note 1) +show_steal_in_same_party: false + +// Interval before updating the party-member map mini-dots (milliseconds) +party_update_interval: 1000 + +// Method used to update party-mate hp-bars: +// 0: Aegis - bar is updated every time HP changes (bandwidth intensive) +// 1: Athena - bar is updated with the party map dots (up to 1 second delay) +party_hp_mode: 0 + +// When 'Party Share' item sharing is enabled in a party, +// announce in the party which party-member received the item and what's he received? (Note 1) +show_party_share_picker: true + +// What types of items are going to be announced when 'show_party_share_picker' is active? +// 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC, +// 16: IT_WEAPON, 32: IT_ARMOR, 64: IT_CARD, 128: IT_PETEGG, +// 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME +// 262144: IT_CASH +show_picker_item_type: 112 + +// Method of distribution when item party share is enabled in a party: +// 0: Normal (item goes to a random party member) +// 1: Item Share is disabled for non-mob drops (player/pet drops) +// 2: Round Robin (items are distributed evenly and in order among members) +// 3: 1+2 +party_item_share_type: 0 + +// Is exp/item sharing disabled for idle members in the party? +// Set to 0, or the amount of seconds (NOT milliseconds) that need to pass before considering +// a character idle. +// Characters in a chat/vending are always considered idle. +// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement. +idle_no_share: 0 + +// Give additional experience bonus per party-member involved on even-share parties (excluding yourself)? +// ex. If set to 10, an even-share party of 5 people will receive +40% exp (4 members * 10% exp): +// 140% party experience in total, so each member receives 140%/5 = 28% exp (instead of 20%). +party_even_share_bonus: 0 + +// Display party name regardless if player is in a guild. +// Official servers do not display party name unless the user is in a guild. (Note 1) +display_party_name: false |