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authorshennetsind <notind@gmail.com>2013-05-17 11:08:38 -0700
committershennetsind <notind@gmail.com>2013-05-17 11:08:38 -0700
commit080f7a22740225df70a488849587b462a5d6b1a3 (patch)
tree0c1dc751af9f06e1ce3729d271de301f78a4e611 /conf/map-server.conf
parent754af15505f32237f8063e51ae9a1cb90788dff4 (diff)
parent25e848f1a0f9317d63106cae048a1ef838411cb2 (diff)
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Merge pull request #1 from Earisu/master
updating, with earisu's
Diffstat (limited to 'conf/map-server.conf')
-rw-r--r--conf/map-server.conf16
1 files changed, 6 insertions, 10 deletions
diff --git a/conf/map-server.conf b/conf/map-server.conf
index e9c208e5b..cac5421e6 100644
--- a/conf/map-server.conf
+++ b/conf/map-server.conf
@@ -1,5 +1,5 @@
//--------------------------------------------------------------
-//rAthena Map-Server Configuration File
+//Hercules Map-Server Configuration File
//--------------------------------------------------------------
// Note: "Comments" are all text on the right side of a double slash "//"
@@ -76,11 +76,6 @@ enable_spy: no
// as referenced by grf-files.txt rather than from the mapcache?
use_grf: no
-// Console Commands
-// Allow for console commands to be used on/off
-// This prevents usage of >& log.file
-console: off
-
// Database autosave time
// All characters are saved on this time in seconds (example:
// autosave of 60 secs with 60 characters online -> one char is saved every
@@ -94,18 +89,19 @@ minsave_time: 100
// Apart from the autosave_time, players will also get saved when involved
// in the following (add as needed):
-// 1: after every successful trade
-// 2: after every vending transaction
-// 4: after closing storage/guild storage.
+// 1: After every successful trade
+// 2: After every vending transaction
+// 4: After closing storage/guild storage.
// 8: After hatching/returning to egg a pet.
// 16: After successfully sending a mail with attachment
// 32: After successfully submitting an item for auction
// 64: After successfully get/delete/complete a quest
+// 128: After every buying store transaction
// NOTE: These settings decrease the chance of dupes/lost items when there's a
// server crash at the expense of increasing the map/char server lag. If your
// server rarely crashes, but experiences interserver lag, you may want to set
// these off.
-save_settings: 127
+save_settings: 255
// Message of the day file, when a character logs on, this message is displayed.
motd_txt: conf/motd.txt