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authorHaru <haru@dotalux.com>2015-09-18 13:09:16 +0200
committerHaru <haru@dotalux.com>2015-09-25 12:55:36 +0200
commit1aea178ef7cdb76eda5600540b5fbd29fd54ff88 (patch)
tree855d4feafba212d7f36872c1b46814c1f1a85e75 /conf/map-server.conf
parente99bf73af31a8b1f09b9ce033c16832ee5cac51d (diff)
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More aggressive whitespace cleanup. Follow up to 51329e6
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'conf/map-server.conf')
-rw-r--r--conf/map-server.conf6
1 files changed, 3 insertions, 3 deletions
diff --git a/conf/map-server.conf b/conf/map-server.conf
index 7f37a05da..d0749e85e 100644
--- a/conf/map-server.conf
+++ b/conf/map-server.conf
@@ -78,12 +78,12 @@ use_grf: no
// Database autosave time
// All characters are saved on this time in seconds (example:
-// autosave of 60 secs with 60 characters online -> one char is saved every
+// autosave of 60 secs with 60 characters online -> one char is saved every
// second)
autosave_time: 300
// Min database save intervals (in ms)
-// Prevent saving characters faster than at this rate (prevents char-server
+// Prevent saving characters faster than at this rate (prevents char-server
// save-load getting too high as character-count increases)
minsave_time: 100
@@ -99,7 +99,7 @@ minsave_time: 100
// 128: After every buying store transaction
// 256: After every bank transaction (deposit/withdraw)
// NOTE: These settings decrease the chance of dupes/lost items when there's a
-// server crash at the expense of increasing the map/char server lag. If your
+// server crash at the expense of increasing the map/char server lag. If your
// server rarely crashes, but experiences interserver lag, you may want to set
// these off.
save_settings: 511