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author | Haru <haru@dotalux.com> | 2015-09-18 13:09:16 +0200 |
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committer | Haru <haru@dotalux.com> | 2015-09-25 12:55:36 +0200 |
commit | 1aea178ef7cdb76eda5600540b5fbd29fd54ff88 (patch) | |
tree | 855d4feafba212d7f36872c1b46814c1f1a85e75 /conf/map-server.conf | |
parent | e99bf73af31a8b1f09b9ce033c16832ee5cac51d (diff) | |
download | hercules-1aea178ef7cdb76eda5600540b5fbd29fd54ff88.tar.gz hercules-1aea178ef7cdb76eda5600540b5fbd29fd54ff88.tar.bz2 hercules-1aea178ef7cdb76eda5600540b5fbd29fd54ff88.tar.xz hercules-1aea178ef7cdb76eda5600540b5fbd29fd54ff88.zip |
More aggressive whitespace cleanup. Follow up to 51329e6
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'conf/map-server.conf')
-rw-r--r-- | conf/map-server.conf | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/conf/map-server.conf b/conf/map-server.conf index 7f37a05da..d0749e85e 100644 --- a/conf/map-server.conf +++ b/conf/map-server.conf @@ -78,12 +78,12 @@ use_grf: no // Database autosave time // All characters are saved on this time in seconds (example: -// autosave of 60 secs with 60 characters online -> one char is saved every +// autosave of 60 secs with 60 characters online -> one char is saved every // second) autosave_time: 300 // Min database save intervals (in ms) -// Prevent saving characters faster than at this rate (prevents char-server +// Prevent saving characters faster than at this rate (prevents char-server // save-load getting too high as character-count increases) minsave_time: 100 @@ -99,7 +99,7 @@ minsave_time: 100 // 128: After every buying store transaction // 256: After every bank transaction (deposit/withdraw) // NOTE: These settings decrease the chance of dupes/lost items when there's a -// server crash at the expense of increasing the map/char server lag. If your +// server crash at the expense of increasing the map/char server lag. If your // server rarely crashes, but experiences interserver lag, you may want to set // these off. save_settings: 511 |