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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-22 18:19:11 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-22 18:19:11 +0000
commit86419b56c3c04ee10b6c58906124a471b9853d8b (patch)
tree4c5e26d179d09370318bcf4ac0cad45e4927008b /conf/import-tmpl/battle_conf.txt
parent93344af48f44a7a3e535831318fe9c991a015ed4 (diff)
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* Removed code in socket.c that tries to avoid send buffer overloading, as there is a scenario (many players and charserver disconnect) where mass char saving produces huge ammounts of data to send (see r11503)
* Cleaned up player respawning code (bugreport:1022) * Increased the max amount of different autocast skills from 5 to 10 * Added a missing function declaration, for real this time (followup to r12229) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12232 54d463be-8e91-2dee-dedb-b68131a5f0ec
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