summaryrefslogtreecommitdiff
path: root/conf/char_athena.conf
diff options
context:
space:
mode:
authorshennetsind <ind@henn.et>2013-01-25 14:02:43 -0200
committershennetsind <ind@henn.et>2013-01-25 14:03:15 -0200
commitcf0e8e7563e4273137c8a582d66fe4fcc6c283fa (patch)
treeb8110178da066837e6776dee756191ed51254b5f /conf/char_athena.conf
parent6864c961e1cfad9650d2343bf94a9e6b197360e3 (diff)
downloadhercules-cf0e8e7563e4273137c8a582d66fe4fcc6c283fa.tar.gz
hercules-cf0e8e7563e4273137c8a582d66fe4fcc6c283fa.tar.bz2
hercules-cf0e8e7563e4273137c8a582d66fe4fcc6c283fa.tar.xz
hercules-cf0e8e7563e4273137c8a582d66fe4fcc6c283fa.zip
Dropping _athena file suffixes
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'conf/char_athena.conf')
-rw-r--r--conf/char_athena.conf161
1 files changed, 0 insertions, 161 deletions
diff --git a/conf/char_athena.conf b/conf/char_athena.conf
deleted file mode 100644
index bd2e2793c..000000000
--- a/conf/char_athena.conf
+++ /dev/null
@@ -1,161 +0,0 @@
-// Athena Character configuration file.
-
-// Note: "Comments" are all text on the right side of a double slash "//"
-// Whatever text is commented will not be parsed by the servers, and serves
-// only as information/reference.
-
-// Server Communication username and password.
-userid: s1
-passwd: p1
-
-// Server name, use alternative character such as ASCII 160 for spaces.
-// NOTE: Do not use spaces or any of these characters which are not allowed in
-// Windows filenames \/:*?"<>|
-// ... or else guild emblems won't work client-side!
-server_name: rAthena
-
-// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
-wisp_server_name: Server
-
-// Login Server IP
-// The character server connects to the login server using this IP address.
-// NOTE: This is useful when you are running behind a firewall or are on
-// a machine with multiple interfaces.
-//login_ip: 127.0.0.1
-
-// The character server listens on the interface with this IP address.
-// NOTE: This allows you to run multiple servers on multiple interfaces
-// while using the same ports for each server.
-//bind_ip: 127.0.0.1
-
-// Login Server Port
-login_port: 6900
-
-// Character Server IP
-// The IP address which clients will use to connect.
-// Set this to what your server's public IP address is.
-//char_ip: 127.0.0.1
-
-// Character Server Port
-char_port: 6121
-
-//Time-stamp format which will be printed before all messages.
-//Can at most be 20 characters long.
-//Common formats:
-// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
-// %H:%M:%S (hour:minute:second, 24 hour format)
-// %d/%b/%Y (day/Month/year)
-//For full format information, consult the strftime() manual.
-//timestamp_format: [%d/%b %H:%M]
-
-//If redirected output contains escape sequences (color codes)
-stdout_with_ansisequence: no
-
-//Makes server output more silent by ommitting certain types of messages:
-//1: Hide Information messages
-//2: Hide Status messages
-//4: Hide Notice Messages
-//8: Hide Warning Messages
-//16: Hide Error and SQL Error messages.
-//32: Hide Debug Messages
-//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
-console_silent: 0
-
-// Console Commands
-// Allow for console commands to be used on/off
-// This prevents usage of >& log.file
-console: off
-
-// Type of server.
-// No functional side effects at the moment.
-// Displayed next to the server name in the client.
-// 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P
-char_maintenance: 0
-
-// Enable or disable creation of new characters.
-// Now it is actually supported [Kevin]
-char_new: 1
-
-// Display (New) in the server list.
-char_new_display: 0
-
-// Maximum users able to connect to the server. Set to 0 for unlimited.
-max_connect_user: 0
-
-// Group ID that is allowed to bypass the server limit of users.
-// Default: -1 = nobody (there are no groups with ID < 0)
-// See: conf/groups.conf
-gm_allow_group: -1
-
-// How often should the server save all files? (In seconds)
-// Note: Applies to all data files on TXT servers.
-// On SQL servers, it applies to guilds (character save interval is defined on the map config)
-autosave_time: 60
-
-// Display information on the console whenever characters/guilds/parties/pets are loaded/saved?
-save_log: yes
-
-// Start point, Map name followed by coordinates (x,y)
-start_point: new_1-1,53,111
-
-// Starting weapon for new characters
-start_weapon: 1201
-
-// Starting armor for new characters
-start_armor: 2301
-
-// Starting zeny for new characters
-start_zeny: 0
-
-// Size for the fame-lists
-fame_list_alchemist: 10
-fame_list_blacksmith: 10
-fame_list_taekwon: 10
-
-// Guild earned exp modifier.
-// Adjusts taxed exp before adding it to the guild's exp. For example, if set
-// to 200, the guild receives double the player's taxed exp.
-guild_exp_rate: 100
-
-// Name used for unknown characters
-unknown_char_name: Unknown
-
-// To log the character server?
-log_char: 1
-
-// Allow or not identical name for characters but with a different case (upper/lower):
-// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
-name_ignoring_case: no
-
-// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are:
-// NOTE: Applies to character, party and guild names.
-// 0: no restriction (default)
-// 1: only letters/symbols in 'char_name_letters' option.
-// 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles.
-char_name_option: 1
-
-// Set the letters/symbols that you want use with the 'char_name_option' option.
-// Note: Don't add spaces unless you mean to add 'space' to the list.
-char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890
-
-// How many Characters are allowed per Account ? (0 = disabled)
-// You can not exceed the limit of MAX_CHARS slots, defined in mmo.h
-// Doing that, chars_per_account will be default to MAX_CHARS.
-chars_per_account: 0
-
-// Restrict character deletion by BaseLevel
-// 0: no restriction (players can delete characters of any level)
-// -X: you can't delete chars with BaseLevel <= X
-// Y: you can't delete chars with BaseLevel >= Y
-// e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel)
-char_del_level: 0
-
-// Amount of time in seconds by which the character deletion is delayed.
-// Default: 86400 (24 hours)
-// NOTE: Requires client 2010-08-03aragexeRE or newer.
-char_del_delay: 86400
-
-// What folder the DB files are in (item_db.txt, etc.)
-db_path: db
-
-import: conf/import/char_conf.txt