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authorai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-11-28 23:08:42 +0000
committerai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-11-28 23:08:42 +0000
commitc369d1fab6d576c203bbfea30cc619490fe865ce (patch)
tree34cc39bc8f33a89786e2a75b0e8fcb8ac5096958 /conf/battle
parentf5211cd347e39ea4c97c354006811cd251961687 (diff)
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* Added an option to re-roll the /dice emotion server-side, to prevent cheats during events (bugreport:4194).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14519 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle')
-rw-r--r--conf/battle/client.conf4
1 files changed, 4 insertions, 0 deletions
diff --git a/conf/battle/client.conf b/conf/battle/client.conf
index a2db1a6c3..ab46930f5 100644
--- a/conf/battle/client.conf
+++ b/conf/battle/client.conf
@@ -119,3 +119,7 @@ display_hallucination: yes
// Set this to 1 if your client supports status change timers and you want to use them
// Clients from 2009 onward support this
display_status_timers: yes
+
+// Randomizes the dice emoticon server-side, to prevent clients from forging
+// packets for the desired number. (Note 1)
+client_reshuffle_dice: no