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authormalufett <malufett.eat.my.binaries@gmail.com>2013-02-27 02:23:06 +0800
committermalufett <malufett.eat.my.binaries@gmail.com>2013-02-27 02:23:06 +0800
commitad792f41994ce54dc9e45fbdaaf591f38fccecee (patch)
tree2f9042554878cd443db1b422358ace08c92a6dc1 /conf/battle
parent06526e32ea7608dfc62ad5aeca91cf78ff3a446f (diff)
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Fixed Bug #6527
-Where all NPC don't allow changing of equipments by default and now can be set in 'items.conf'.
Diffstat (limited to 'conf/battle')
-rw-r--r--conf/battle/items.conf8
1 files changed, 7 insertions, 1 deletions
diff --git a/conf/battle/items.conf b/conf/battle/items.conf
index 343b4212e..4401072d5 100644
--- a/conf/battle/items.conf
+++ b/conf/battle/items.conf
@@ -79,4 +79,10 @@ autospell_stacking: no
// Will disabled consumables (disabled by item_noequip.txt) be consumed when trying to use them?
// 1 (official): yes
// 0: no
-item_restricted_consumption_type:1 \ No newline at end of file
+item_restricted_consumption_type:1
+
+// Enable all NPC to allow changing of equipments while interacting? (Note 1)
+// Script commands 'enable_items/disable_items' will not be override. (see doc/script_commands.txt)
+// 1 : yes(official)
+// 0 : no
+item_enabled_npc:1 \ No newline at end of file