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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-12-26 22:36:41 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-12-26 22:36:41 +0000 |
commit | 6096ce0b42a3eee07dc70ae5ef489aa4c30bf515 (patch) | |
tree | e91f8afd3b7b8b80f0c55aae07f7a478f469c37a /conf/battle | |
parent | 23e1b7db5ba2277a406fc84c30e87c324a83097c (diff) | |
download | hercules-6096ce0b42a3eee07dc70ae5ef489aa4c30bf515.tar.gz hercules-6096ce0b42a3eee07dc70ae5ef489aa4c30bf515.tar.bz2 hercules-6096ce0b42a3eee07dc70ae5ef489aa4c30bf515.tar.xz hercules-6096ce0b42a3eee07dc70ae5ef489aa4c30bf515.zip |
* Merged changes from trunk [14496:14630/trunk].
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14632 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle')
-rw-r--r-- | conf/battle/client.conf | 9 | ||||
-rw-r--r-- | conf/battle/homunc.conf | 2 | ||||
-rw-r--r-- | conf/battle/party.conf | 1 |
3 files changed, 11 insertions, 1 deletions
diff --git a/conf/battle/client.conf b/conf/battle/client.conf index a2db1a6c3..143505a36 100644 --- a/conf/battle/client.conf +++ b/conf/battle/client.conf @@ -119,3 +119,12 @@ display_hallucination: yes // Set this to 1 if your client supports status change timers and you want to use them // Clients from 2009 onward support this display_status_timers: yes + +// Randomizes the dice emoticon server-side, to prevent clients from forging +// packets for the desired number. (Note 1) +client_reshuffle_dice: no + +// Sorts the character and guild storage before it is sent to the client. +// Official servers do not sort storage. (Note 1) +// NOTE: Enabling this option degrades performance. +client_sort_storage: no diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf index d9d501f4f..4b8205f9d 100644 --- a/conf/battle/homunc.conf +++ b/conf/battle/homunc.conf @@ -44,7 +44,7 @@ hvan_explosion_intimate: 45000 // Show stat growth to the owner when an Homunculus levels up homunculus_show_growth: no -// If a monster is killed only by homunculus, can autoloot works? +// Does autoloot work, when a monster is killed by homunculus only? homunculus_autoloot: yes // Should homunculii Vaporize when Master dies? diff --git a/conf/battle/party.conf b/conf/battle/party.conf index 2bb0dbb0c..f0b2c8de2 100644 --- a/conf/battle/party.conf +++ b/conf/battle/party.conf @@ -38,6 +38,7 @@ show_party_share_picker: yes // 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC, // 16: IT_WEAPON, 32: IT_ARMOR, 64: IT_CARD, 128: IT_PETEGG, // 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME +// 262144: IT_CASH show_picker.item_type: 112 // Method of distribution when item party share is enabled in a party: |