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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-13 10:50:37 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-13 10:50:37 +0000
commit2ab8c13eaedb8c6d8549da3e6b0692027b1fb537 (patch)
tree6ea6aee587390d8d2cfd7127aece2a25bd04a16c /conf/battle
parentb776775b6a6407f2f09953bc0d3fc2288d09c953 (diff)
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- Again modified the delayfix function to reflect the current skill delay knowledge. Skills with 0 delay use amotion always (regardless of cast times)
- Renamed the config default_skill_delay to default_walk_delay as that is the only thing it does now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11446 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle')
-rw-r--r--conf/battle/skill.conf5
1 files changed, 2 insertions, 3 deletions
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf
index a7ddc3cac..70bde1ba1 100644
--- a/conf/battle/skill.conf
+++ b/conf/battle/skill.conf
@@ -36,12 +36,11 @@ delay_dependon_agi: no
// Note: Setting this to anything above 0 can stop speedhacks.
min_skill_delay_limit: 100
-// Default skill delay for non-weapon based skills which have no delay specified.
-// This delay is also the min can't walk delay of all skills.
+// This delay is the min 'can't walk delay' of all skills.
// NOTE: Do not set this too low, if a character starts moving too soon after
// doing a skill, the client will not update this, and the player/mob will
// appear to "teleport" afterwards.
-default_skill_delay: 300
+default_walk_delay: 300
//Completely disable skill delay of the following types (Note 3)
//NOTE: By default mobs don't have the skill delay as specified in the skill