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author | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-07-11 04:48:40 +0000 |
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committer | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-07-11 04:48:40 +0000 |
commit | 3317a790778189da1ad69f75947c519f0d0b3563 (patch) | |
tree | aeea761a20b51c8dba4b3ae4247b5dbe799da60e /conf/battle | |
parent | 488848a43c44e4c3e29a9d8947f309c36ef5d192 (diff) | |
download | hercules-3317a790778189da1ad69f75947c519f0d0b3563.tar.gz hercules-3317a790778189da1ad69f75947c519f0d0b3563.tar.bz2 hercules-3317a790778189da1ad69f75947c519f0d0b3563.tar.xz hercules-3317a790778189da1ad69f75947c519f0d0b3563.zip |
* Some updates for range check. (bugreport:3339)
- Monsters shouldn't use skills if the target is within its attack range but is out of the skill range.
- Monsters' skill range is no longer 9 by default.
- Range for players' attacks and skills should always check for a circular area.
- The range of Magnetic Earth is 2.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13944 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle')
-rw-r--r-- | conf/battle/monster.conf | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf index ed9b2f627..6746930b1 100644 --- a/conf/battle/monster.conf +++ b/conf/battle/monster.conf @@ -59,8 +59,8 @@ monster_max_aspd: 199 // the same skill, instead, only to that particular entry (eg: Mob has heal // on six lines in the mob_skill_db, only the entry that is actually used // will receive the delay). This will make monsters harder, especially MvPs. -// 0x400: By default mobs have a range of 9 for all skills. Set this to enforce -// the normal skill range rules on them. +// 0x400: Set this to make mobs have a range of 9 for all skills. Otherwise, they +// will obey the normal skill range rules. // Example: 0x140 -> Chase players through warps + use skills in random order. monster_ai: 0 |