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author | Michieru <Michieru@users.noreply.github.com> | 2014-09-12 09:20:32 +0200 |
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committer | Michieru <Michieru@users.noreply.github.com> | 2014-09-12 09:20:32 +0200 |
commit | 85260ebe972650fb46fecad8863f9682f20b2647 (patch) | |
tree | a6cfa10058dcce45089521cdc81c61496dc48c7a /conf/battle/skill.conf | |
parent | 3718b169b26e90dda3b94593e650aea1d892bda5 (diff) | |
parent | f36f01ba8099a741c3eb86076d3bc1f89d758e52 (diff) | |
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Merge pull request #343 from csnv/aegissong
Added option for song timers behaviour. Fixes bug 8265
Diffstat (limited to 'conf/battle/skill.conf')
-rw-r--r-- | conf/battle/skill.conf | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index 849989709..10cca4af7 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -127,6 +127,13 @@ traps_setting: 0 // one hydra out) summon_flora_setting: 3 +// When songs are canceled, terminated or the character goes out of the +// area of effect, there's an additional effect that lasts for 20 seconds +// Should that time be reset for each song? +// 0: No, you must recast the song AFTER those 20 seconds to have the effect again (Aegis) +// 1: Yes, recasting songs reset the 20 seconds timer (eathena) +song_timer_reset: 0 + // Whether placed down skills will check walls (Note 1) // (Makes it so that Storm Gust/Lord of Vermillion/etc when cast next to a wall, won't hit on the other side) skill_wall_check: yes |