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author | glighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2013-01-02 09:40:01 +0000 |
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committer | glighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2013-01-02 09:40:01 +0000 |
commit | bdc1c715db65c2d9378dcff685c4b6b87d752da7 (patch) | |
tree | 8e61570a2c4e91eaa34c96e2967068e1e927ec07 /conf/battle/skill.conf | |
parent | 063d2e1d4f802a4379bef408ce968a49d209f90f (diff) | |
download | hercules-bdc1c715db65c2d9378dcff685c4b6b87d752da7.tar.gz hercules-bdc1c715db65c2d9378dcff685c4b6b87d752da7.tar.bz2 hercules-bdc1c715db65c2d9378dcff685c4b6b87d752da7.tar.xz hercules-bdc1c715db65c2d9378dcff685c4b6b87d752da7.zip |
-Follow up r17065
--removing useless check on skill_id
--fix few broken atcommand due to failed sscanf
-Change skill_amotion_leniency as pointed out on tid:76492 so amotion delay wont be twice by default, (also increase intervall if you do want higher acd)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17072 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle/skill.conf')
-rw-r--r-- | conf/battle/skill.conf | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index 51d364be2..39e1b357a 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -44,7 +44,7 @@ castrate_dex_scale: 150 vcast_stat_scale: 530 // What level of leniency should the skill system give for skills when -// accounting attack motion (ASPD) for casting skills (Note 2, between 0 and 100) +// accounting attack motion (ASPD) for casting skills (Note 2, between 0 and 300) // // NOTE: Setting this to 100% may cause some issues with valid skills not being cast. // The time difference between client and server varies so allowing 90% leniency @@ -274,4 +274,4 @@ invincible.nodamage: no // Dancing Weapon Switch // On official server, a fix is in place that prevents the switching of weapons to cancel songs. // Default: yes -dancing_weaponswitch_fix: yes
\ No newline at end of file +dancing_weaponswitch_fix: yes |