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author | rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-25 17:19:57 +0000 |
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committer | rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-25 17:19:57 +0000 |
commit | a2bc8b2b7c30bd02b8a22c0abbdc711093d852f2 (patch) | |
tree | 67ae0fd7dc8c9fcf3d1acd8c6a98503af49b6b56 /conf/battle/skill.conf | |
parent | c652d46923e5b95a54ab16cf6ccc8eb74e5f4c08 (diff) | |
download | hercules-a2bc8b2b7c30bd02b8a22c0abbdc711093d852f2.tar.gz hercules-a2bc8b2b7c30bd02b8a22c0abbdc711093d852f2.tar.bz2 hercules-a2bc8b2b7c30bd02b8a22c0abbdc711093d852f2.tar.xz hercules-a2bc8b2b7c30bd02b8a22c0abbdc711093d852f2.zip |
Follow up r16669 updated the new monster hp to its official behavior.
Follow up r16661 added missing configuration for variable cast time reduction through stats.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16704 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle/skill.conf')
-rw-r--r-- | conf/battle/skill.conf | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index ee995cb1d..5f64126ec 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -40,6 +40,9 @@ no_skill_delay: 2 // At what dex does the cast time become zero (instacast)? castrate_dex_scale: 150 +// How much (dex*2+int) does variable cast turns zero? +vcast_stat_scale: 530 + // What level of leniency should the skill system give for skills when // accounting attack motion (ASPD) for casting skills (Note 2, between 0 and 100) // |