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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-02-27 14:17:14 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-02-27 14:17:14 +0000 |
commit | bfdb9f0246ab4f774e612f6cc34524e35a113d88 (patch) | |
tree | 6198262d6f9f8b5ec9dae23732c5cd55fb540a9a /conf/battle/player.conf | |
parent | d1a2dd2086001923ef54f4a2c84b569b6a36da00 (diff) | |
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* Removed NODAMAGE and ICEWALL cell types (mem usage back to normal)
- Icewall now uses basic cell type 5 (nonwalkable, shootable)
- as a consequence, you can now warp to a nonwalkable cell - but only via gm command or scripted warp bug (hopefully :)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12247 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle/player.conf')
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