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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-06-03 22:41:52 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-06-03 22:41:52 +0000
commit36e4e442f21ed7193c4510a9bb4fcc733f821757 (patch)
treeda37bf7188e018d6fa150ba17d8bfdc9ee1d92fa /conf/battle/player.conf
parentd6087662f5c19b693a000126d02ced43aad5d2f7 (diff)
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Adding new config min_npc_vending_distance which simulates the official 'no vending near npcs' feature. super mega credits to masao
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16227 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle/player.conf')
-rw-r--r--conf/battle/player.conf4
1 files changed, 4 insertions, 0 deletions
diff --git a/conf/battle/player.conf b/conf/battle/player.conf
index ecb96fde6..33275e74e 100644
--- a/conf/battle/player.conf
+++ b/conf/battle/player.conf
@@ -135,3 +135,7 @@ character_size: 0
// Set to the time in seconds where an idle character will stop receiving
// items from Autoloot (0: disabled).
idle_no_autoloot: 0
+
+// Minimum distance a vending must be from a NPC in order to be placed
+// Default: 3 (0: disabled).
+min_npc_vending_distance: 3 \ No newline at end of file