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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-14 15:52:49 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-14 15:52:49 +0000
commit9ca7fe72868a501e35b4e0545280cbef4aac5c4f (patch)
treec18df14b4de46a9e7997bee5f2da74107b84b63f /conf/battle/homunc.conf
parent5641020eb4684b3898fe4f35cf5391977abd4ea8 (diff)
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- Added new script command hommutate which changes an Homunculus into an Homunculus S Class. Super special thanks to Xantara for doing the command!
- Added 2 new configs to homunc.conf to set the Max. Level for Homunculus and homunculus. - Updated homun_exp.txt table with values from Lvl. 99 to 150 for Homnunculus S. - Updated script_commands.txt with description of the new script command. - Added Homunculus S Quest. bugreport:5641 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16427 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle/homunc.conf')
-rw-r--r--conf/battle/homunc.conf8
1 files changed, 7 insertions, 1 deletions
diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf
index 8349aae64..6ebd43bec 100644
--- a/conf/battle/homunc.conf
+++ b/conf/battle/homunc.conf
@@ -30,10 +30,16 @@ hom_rename: no
hvan_explosion_intimate: 45000
// Show stat growth to the owner when an Homunculus levels up
-homunculus_show_growth: no
+homunculus_show_growth: yes
// Does autoloot work, when a monster is killed by homunculus only?
homunculus_autoloot: yes
// Should homunculii Vaporize when Master dies?
homunculus_auto_vapor: yes
+
+// Max level for regular Homunculus
+homunculus_max_level: 99
+
+// Max level for Homunculus S
+homunculus_S_max_level: 150