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author | Andrei Karas <akaras@inbox.ru> | 2014-10-05 11:34:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-16 15:39:02 +0300 |
commit | 50297c6b417f5865936c00b782cd771c6996f2e0 (patch) | |
tree | eebfe560ada899fba7bbca3ef1f6e7004c5a23d1 /conf/battle/homunc.conf | |
parent | 5dc1f75c9ee5ce500eeddf978d26dbaa1242511d (diff) | |
download | hercules-50297c6b417f5865936c00b782cd771c6996f2e0.tar.gz hercules-50297c6b417f5865936c00b782cd771c6996f2e0.tar.bz2 hercules-50297c6b417f5865936c00b782cd771c6996f2e0.tar.xz hercules-50297c6b417f5865936c00b782cd771c6996f2e0.zip |
Remove conf dir.
Diffstat (limited to 'conf/battle/homunc.conf')
-rw-r--r-- | conf/battle/homunc.conf | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf deleted file mode 100644 index a33eab8ea..000000000 --- a/conf/battle/homunc.conf +++ /dev/null @@ -1,45 +0,0 @@ -//-------------------------------------------------------------- -// Hercules Battle Configuration File -// Originally Translated by Peter Kieser <pfak@telus.net> -// Made in to plainer English by Ancyker -//-------------------------------------------------------------- -// Note 1: Value is a config switch (on/off, yes/no or 1/0) -// Note 2: Value is in percents (100 means 100%) -// Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) -//-------------------------------------------------------------- - -// Homunculus setting (Note 3) -// Activates various 'quirks' that makes them behave unlike normal characters. -// 0x001: Can't be targetted by support skills (except for their master) -// 0x004: Mobs will always go after them instead of players until attacked -// 0x008: Copy their master's speed on spawn/map-change -// 0x010: They display luk/3+1 instead of their actual critical in the -// stat window (by default they don't crit) -// 0x020: Their Min-Matk is always the same as their max -// 0x040: Skill re-use delay is reset when they are vaporized. -hom_setting: 0x1D - -// The rate a homunculus will get friendly by feeding it. (Note 2) -homunculus_friendly_rate: 100 - -// Can you name a homunculus more then once? (Note 1) -hom_rename: no - -// Intimacy needed to use Evolved Vanilmirth's Bio Explosion -hvan_explosion_intimate: 45000 - -// Show stat growth to the owner when an Homunculus levels up -homunculus_show_growth: yes - -// Does autoloot work, when a monster is killed by homunculus only? -homunculus_autoloot: yes - -// Should homunculi Vaporize when Master dies? -homunculus_auto_vapor: yes - -// Max level for regular Homunculus -homunculus_max_level: 99 - -// Max level for Homunculus S -homunculus_S_max_level: 150 |