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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-01-26 05:00:15 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-01-26 05:00:15 +0000
commitf2aba65dbedee2090d1bc812e6fdeac68a57af62 (patch)
tree2816afd90dc659714972ebdd6909782d698aa923 /conf/battle/guild.conf
parentef55a5fc32a77ebfb0102a090b402c13173821c5 (diff)
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Changed guild_skill_relog_delay to yes. Relogging no longer resets delay on guild skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13494 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle/guild.conf')
-rw-r--r--conf/battle/guild.conf4
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf
index eaadecad1..bdac2315a 100644
--- a/conf/battle/guild.conf
+++ b/conf/battle/guild.conf
@@ -29,8 +29,8 @@ guild_exp_limit: 50
guild_max_castles: 0
// Activate guild skills delay by relog? (Note 1)
-// Oficial setting is "no" but this prevent the abuse of skiping the 5 minutes delay on guild master relog.
-guild_skill_relog_delay: no
+// Official setting is "yes", otherwise allow guild leaders to relog to cancel the 5 minute delay.
+guild_skill_relog_delay: yes
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
castle_defense_rate: 100