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authorTaylor Locke <kisuka@kisuka.com>2014-08-12 21:43:49 -0700
committerTaylor Locke <kisuka@kisuka.com>2014-08-12 21:43:49 -0700
commit2b8d5013ea8ba9904d157c773f12495bbca8ca80 (patch)
tree3923ed2b0b14e15aff4b8535eb740ccdf2dc5349 /conf/battle/battle.conf
parentcc69b228908d2f74f97cf9b5763f6b3141fdf0d0 (diff)
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Battle config option for knockback style when on same tile.
Diffstat (limited to 'conf/battle/battle.conf')
-rw-r--r--conf/battle/battle.conf4
1 files changed, 4 insertions, 0 deletions
diff --git a/conf/battle/battle.conf b/conf/battle/battle.conf
index 29aa803a0..fc962b008 100644
--- a/conf/battle/battle.conf
+++ b/conf/battle/battle.conf
@@ -142,3 +142,7 @@ arrow_decrement: 1
// range. For example, Sonic Blow requires a 2 cell distance before autocasting is allowed.
// This setting also affects autospellwhenhit.
autospell_check_range: no
+
+// If both the attacker and the target are on the same tile, should the target be knocked back to the left?
+// Official behavior is "yes", setting this to "no" will knock the target back behind the attacker.
+knockback_left: yes