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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-06-28 01:10:58 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-06-28 01:10:58 +0000 |
commit | 9e94e8ad83d23ce2082b30217ed2f14f0b38a4bd (patch) | |
tree | de43cff93093e3324101023ce71d5a7e5f2e6fb7 /conf/battle/battle.conf | |
parent | 79ef7d48a5db30fbd55078691d6a5ea127c4a4ee (diff) | |
download | hercules-9e94e8ad83d23ce2082b30217ed2f14f0b38a4bd.tar.gz hercules-9e94e8ad83d23ce2082b30217ed2f14f0b38a4bd.tar.bz2 hercules-9e94e8ad83d23ce2082b30217ed2f14f0b38a4bd.tar.xz hercules-9e94e8ad83d23ce2082b30217ed2f14f0b38a4bd.zip |
* Follow up to r13895, added a battle.conf setting to control if ranges should be checked with autocasts.
'autospell_check_range', by default is set to no, as this is official behavior. This does not affect autospellwhenhit.
* Sonic Blow autocast now stops players attacking when it triggers. It's possible there is more depth to this
on official servers, and should 'stop' attacking on regular casts as well. It appears so far that this is the
only skill that behaves this way.
* Modified the default value for homunculus_auto_vapor in source to 1.
* pvp_points are no longer calculated in the gvg_dungeon flagged maps.
* Corrected a view ID and an equip location in the item database. (bugreport:4330)
* Corrected a typo in the DTS_Warper script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14356 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle/battle.conf')
-rw-r--r-- | conf/battle/battle.conf | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/conf/battle/battle.conf b/conf/battle/battle.conf index 05f774ea6..044acac17 100644 --- a/conf/battle/battle.conf +++ b/conf/battle/battle.conf @@ -165,3 +165,9 @@ delay_battle_damage: yes // skill is weapon-based and used with ranged weapons (auto-guesses which // skills should consume ammo when it's acquired via a card or plagiarize) arrow_decrement: 1 + +// Should the item script bonus 'Autospell' check for range/obstacles before casting? +// Official behavior is "no", setting this to "yes" will make skills use their defined +// range. For example, Sonic Blow requires a 2 cell distance before autocasting is allowed. +// This setting does not affect autospellwhenhit. +autospell_check_range: no |