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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-28 16:09:13 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-28 16:09:13 +0000
commite07b2da8d90f955dbe01737e9bfdb73ddaa3bd83 (patch)
tree2b7773b750e46c8356556a11944f166f3fbbe627 /conf-tmpl
parent7ab2575a4a3499c642e315d860c82fed60e3d9bb (diff)
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- Cleaned up a bit the code for @item
- Fixed character/storage being sent to be saved TWICE when you logged out while the storage is opened. - Added save_settings map config. Specifies after which events do characters get saved (defaults to all): 1 - Trade successful, 2 - Vending transaction, 4 - Closing storage/guild storage, 8 - hatching a pet. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7375 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl')
-rw-r--r--conf-tmpl/map_athena.conf12
1 files changed, 12 insertions, 0 deletions
diff --git a/conf-tmpl/map_athena.conf b/conf-tmpl/map_athena.conf
index e320891cb..3277d7c73 100644
--- a/conf-tmpl/map_athena.conf
+++ b/conf-tmpl/map_athena.conf
@@ -95,6 +95,18 @@ console: off
// Database autosave time, in seconds.
autosave_time: 60
+// Apart from the autosave_time, players will also get saved when involved
+// in the following (add as needed):
+// 1: after every successful trade
+// 2: after very vending transaction
+// 4: after closing storage/guild storage.
+// 8: After hatching/returning to egg a pet.
+// NOTE: These settings decrease the chance of dupes/lost items when there's a
+// server crash at the expense of increasing the map/char server lag. If your
+// server rarely crashes, but experiences interserver lag, you may want to set
+// these off.
+save_settings: 15
+
// Message of the day file, when a character logs on, this message is displayed.
motd_txt: conf/motd.txt