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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-01 21:04:46 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-01 21:04:46 +0000
commit5de3852d0e203ad08e4bdd748a49f8dba2e028c2 (patch)
treee4a1fce223b40e891fc5395c749d47b4de1fcd41 /conf-tmpl
parentca0aa0f7e55896730f6470a7dec81e6293b305ff (diff)
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- Item search is now a bit smarter. When no item is found with the same 'aegis name', then the 'normal' name is used instead.
- Updated the @/# commands that take an item name so that you can use quotes when specifying item names with spaces in them. For example, @item "poring card" 1 will work now. Note that only the commands that work on ONE item have been updated, those that do an item list need to be updated as well. - Removed some garbage from the item_data structure. - Improved a bit the description of the mvp item get time config settings. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9767 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl')
-rw-r--r--conf-tmpl/Changelog.txt2
-rw-r--r--conf-tmpl/battle/drops.conf6
2 files changed, 5 insertions, 3 deletions
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt
index cc0765595..5f9a68738 100644
--- a/conf-tmpl/Changelog.txt
+++ b/conf-tmpl/Changelog.txt
@@ -1,5 +1,7 @@
Date Added
+2007/02/01
+ * Improved a bit the description of the mvp item get time config settings.
2007/01/29
* Collapsed config settings produce_item_name_input,
produce_potion_name_input, making_arrow_name_input, holywater_name_input,
diff --git a/conf-tmpl/battle/drops.conf b/conf-tmpl/battle/drops.conf
index 72dadc363..10efb646a 100644
--- a/conf-tmpl/battle/drops.conf
+++ b/conf-tmpl/battle/drops.conf
@@ -44,14 +44,14 @@ item_second_get_time: 1000
// (Takes effect after the item_second_get_time elapses)
item_third_get_time: 1000
-// Grace time during which only the person who did the most damage to a MVP can get the item? (in milliseconds) (Note 3)
+// Grace time to apply to MvP reward items when the Most Valuable Player can't get the prize item and it drops on the ground? (in milliseconds) (Note 3)
mvp_item_first_get_time: 10000
-// Grace time during which only the first and second person who did the most damage to a MVP can get the item? (in milliseconds) (Note 3)
+// Grace time for the first and second MvP so they can get the item? (in milliseconds) (Note 3)
// (Takes effect after mvp_item_first_get_time elapses)
mvp_item_second_get_time: 10000
-// Grace time during which only the first, second and third person who did the most damage to a MVP can get the item (Note 3)
+// Grace time for the first, second and third MvP so they can get the item? (in milliseconds) (Note 3)
// (Takes effect after mvp_item_second_get_time elapses)
mvp_item_third_get_time: 2000