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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-06 17:58:53 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-06 17:58:53 +0000
commit1f598017ad21811305913f156f7ba514fc685854 (patch)
tree353963d13f245408211dee1375fcd135149185a1 /conf-tmpl
parentf7fa771dc5a9a69f536860154b2a797b1ccdfed3 (diff)
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- Changed the default of skill_add_range to 0, said value now disables skill-range checking when casting ends.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5934 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl')
-rw-r--r--conf-tmpl/battle/skill.conf3
1 files changed, 2 insertions, 1 deletions
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
index dc7bdf659..4f80bbf04 100644
--- a/conf-tmpl/battle/skill.conf
+++ b/conf-tmpl/battle/skill.conf
@@ -51,7 +51,8 @@ skill_delay_attack_enable: yes
// Range added to skills after their cast time finishes.
// Decides how far away the target can walk away after the skill began casting before the skill fails.
-skill_add_range: 15
+// 0 disables this range checking (default)
+//skill_add_range: 15
// If the target moves out of range while casting, do we take the items and SP for the skill anyway? (Note 1)
skill_out_range_consume: no