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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-23 16:11:51 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-23 16:11:51 +0000
commit62c6e90f201643b5cebb81ce4bc58cd4a28cf8f6 (patch)
tree84426a12a3037ea6cfeea842331260a0d99b9718 /conf-tmpl
parent43fe20d3fa5793b185d5f399c5c48075d4d6f842 (diff)
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- Standarized PF_MEMORIZE to be 50% cast time on all skills (instead of -50% for targetted skills and -66% for ground skills >.>)
- Cleared up the comment on what item_check does and how it works. - Changed the pointer dummy_item to a normal struct variable. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7316 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl')
-rw-r--r--conf-tmpl/battle/items.conf5
1 files changed, 4 insertions, 1 deletions
diff --git a/conf-tmpl/battle/items.conf b/conf-tmpl/battle/items.conf
index b3243c188..5df906523 100644
--- a/conf-tmpl/battle/items.conf
+++ b/conf-tmpl/battle/items.conf
@@ -65,7 +65,10 @@ random_monster_checklv: yes
ignore_items_gender: yes
// Item check? (Note 1)
-// When logged in or moving in map if the item the player is holding isn't correct there will be a check.
+// On map change it will check for items not tagged as "available" and
+// auto-delete them from inventory/cart.
+// NOTE: An item is not available if it was not loaded from the item_db or you
+// specify it as unavailable in db/item_avail.txt
item_check: no
// How much time must pass between item uses?