diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-23 18:17:30 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-23 18:17:30 +0000 |
commit | dd3b3ddb4332afacd9d25a1d892ca889c82e7730 (patch) | |
tree | c8c26de7bd5b816d5c640c8b715755c240dd0428 /conf-tmpl | |
parent | bd0894e6e31121b4f738fd331c3e6da37d80e5e6 (diff) | |
download | hercules-dd3b3ddb4332afacd9d25a1d892ca889c82e7730.tar.gz hercules-dd3b3ddb4332afacd9d25a1d892ca889c82e7730.tar.bz2 hercules-dd3b3ddb4332afacd9d25a1d892ca889c82e7730.tar.xz hercules-dd3b3ddb4332afacd9d25a1d892ca889c82e7730.zip |
- Modified setting skillrange_by_weapon (skill.conf) to be a per-object-type setting instead of yes/no. The default now is that weapon-based skills will take the attacker's range for non-players.
- Changed the default of skillrange_by_distance to include homunculus.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7844 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl')
-rw-r--r-- | conf-tmpl/battle/skill.conf | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index cf1ea6ac8..eaba3e44e 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -74,12 +74,12 @@ skill_out_range_consume: no // Does the distance between caster and target define if the skill is a ranged skill? (Note 4)
// If set, when the distance between caster and target is greater than 3 the skill is considered long-range, otherwise it's a melee range.
// If not set, then the range is determined by the skill (eg: Double Strafe is always long-ranged).
-// Default 6 (mobs + pets)
-skillrange_by_distance: 6
+// Default 14 (mobs + pets + homun)
+skillrange_by_distance: 14
-// Should the equipped weapon's range override the skill's range defined in the skill_db for most weapon-based skills? (Note 1)
+// Should the equipped weapon's range override the skill's range defined in the skill_db for most weapon-based skills? (Note 4)
// NOTE: Skills affected by this option are those whose range in the skill_db are negative.
-skillrange_from_weapon: no
+skillrange_from_weapon: 14
// Should a check on the caster's status be performed in all skill attacks?
// When set to yes, meteors, storm gust and any other ground skills will have
|