summaryrefslogtreecommitdiff
path: root/conf-tmpl
diff options
context:
space:
mode:
authorDracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-01-27 05:04:10 +0000
committerDracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-01-27 05:04:10 +0000
commitd57579a58d5035d48fc1f7a42c833cb47ae571b9 (patch)
tree69c54095f9cfc977367b6cc3e76b7ec26bed1412 /conf-tmpl
parent8c819cb2129210737155474c980be5ed157d4979 (diff)
downloadhercules-d57579a58d5035d48fc1f7a42c833cb47ae571b9.tar.gz
hercules-d57579a58d5035d48fc1f7a42c833cb47ae571b9.tar.bz2
hercules-d57579a58d5035d48fc1f7a42c833cb47ae571b9.tar.xz
hercules-d57579a58d5035d48fc1f7a42c833cb47ae571b9.zip
Removed useless read-from-GRF features
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9725 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl')
-rw-r--r--conf-tmpl/battle/misc.conf22
1 files changed, 0 insertions, 22 deletions
diff --git a/conf-tmpl/battle/misc.conf b/conf-tmpl/battle/misc.conf
index f8f37ad7a..c521cc0ef 100644
--- a/conf-tmpl/battle/misc.conf
+++ b/conf-tmpl/battle/misc.conf
@@ -78,28 +78,6 @@ error_log: on
// Display other stuff? (for debug only) (default: off) (Note 1)
etc_log: off
-// You can turn the following 5 settings off if you don't need them,
-// or if you're experiencing problems with GRF loading
-//
-// Override item names from GRF file? (Note 1)
-item_name_override_grffile: no
-//
-// Override item equip positions from GRF file? (Note 1)
-item_equip_override_grffile: no
-//
-// Override item slots from GRF file? (Note 1)
-item_slots_override_grffile: no
-//
-// Override 'indoors' mapflags from GRF file? (Note 1)
-indoors_override_grffile: no
-//
-// Override SP used per level from GRF file? (Note 1)
-// Turn this off if you have a customised skill_require_db.txt
-skill_sp_override_grffile: no
-//
-// Read card illustrations from GRF file? (Note 1)
-cardillust_read_grffile: yes
-
// Do you want to debug warp points? If set to yes, warp points will appear as flags.(Note 1)
// It will also run on start-up a warp-check to print out which warp points lead directly on
// top of on-touch npcs (which can lead to infinite loopback warping situations)