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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-09-06 14:38:09 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-09-06 14:38:09 +0000 |
commit | ee469a9a6344ab37516a7435190826a51fcc4176 (patch) | |
tree | 96ceeaec376a4ed56875231287e241152d373fdf /conf-tmpl | |
parent | 51190afbeaa61a625481810721f37d62fb31dccc (diff) | |
download | hercules-ee469a9a6344ab37516a7435190826a51fcc4176.tar.gz hercules-ee469a9a6344ab37516a7435190826a51fcc4176.tar.bz2 hercules-ee469a9a6344ab37516a7435190826a51fcc4176.tar.xz hercules-ee469a9a6344ab37516a7435190826a51fcc4176.zip |
- Reverted back the default view/chase range of mobs to 100% since eA now uses square view areas, like Aegis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8654 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl')
-rw-r--r-- | conf-tmpl/Changelog.txt | 3 | ||||
-rw-r--r-- | conf-tmpl/battle/monster.conf | 6 |
2 files changed, 5 insertions, 4 deletions
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt index 6206fb918..5ce42ea75 100644 --- a/conf-tmpl/Changelog.txt +++ b/conf-tmpl/Changelog.txt @@ -1,5 +1,8 @@ Date Added
+2006/09/06
+ * Reverted back the default view/chase range of mobs to 100% since eA now
+ uses square view areas, like Aegis. [Skotlex]
2006/09/05
* Removed setting mob_show_hp, it's been replaced now by mob_show_info,
which can be used to specify what kind of info should be displayed from a
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf index a908b5c02..097054991 100644 --- a/conf-tmpl/battle/monster.conf +++ b/conf-tmpl/battle/monster.conf @@ -67,14 +67,12 @@ monster_ai: 0 mob_warp: 0
// Mobs and Pets view-range adjustment (range2 column in the mob_db) (Note 2)
-// NOTE: 100 is not used by default since in Aegis the view range is 21x21
-// (square with half side of 10) while eAthena uses circular areas with radio 10
-view_range_rate: 120
+view_range_rate: 100
// Chase Range is the base minimum-chase that a mob gives before giving up
// (as long as the target is outside their field of view). This is the range3
// column in the mob_db. (Note 2)
-chase_range_rate: 120
+chase_range_rate: 100
// Allow monsters to be aggresive and attack first? (Note 1)
monster_active_enable: yes
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