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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:00:45 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:00:45 +0000
commita2675f07d7da22a7c6ae11f545bf8f671e785a82 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /conf-tmpl/script_athena.conf
parentb8801ae9585201eaaf9fdf80d9c7117ee18f52e2 (diff)
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Clearing trunk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/script_athena.conf')
-rw-r--r--conf-tmpl/script_athena.conf54
1 files changed, 0 insertions, 54 deletions
diff --git a/conf-tmpl/script_athena.conf b/conf-tmpl/script_athena.conf
deleted file mode 100644
index 3e420744b..000000000
--- a/conf-tmpl/script_athena.conf
+++ /dev/null
@@ -1,54 +0,0 @@
-// ______ __ __
-// /\ _ \/\ \__/\ \
-// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
-// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
-///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
-//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
-// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
-// _ _ _ _ _ _ _ _ _ _ _ _ _
-// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
-//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
-// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
-//
-//--------------------------------------------------------
-// eAthena Script Configuration File
-//--------------------------------------------------------
-
-
-// When choosing those which it refines setting the letter which is indicated. (Those for word use other than Japanese?)
-refine_posword: Head,Body,Left hand,Right hand,Robe,Shoes,Accessory 1,Accessory 2,Head 2,Head 3,Not Equipped
-
-warn_func_no_comma: yes
-
-warn_cmd_no_comma: yes
-
-warn_func_mismatch_paramnum: yes
-
-warn_cmd_mismatch_paramnum: yes
-
-check_cmdcount: 65536
-
-check_gotocount: 2048
-
-
-//---- Custom script functions ----
-
-// 0 - Event script is defined as an NPC by itself
-// 1 - Event script can be called by script label
-event_script_type: 0
-
-// Name of event when a player has died
-die_event_name: PCDieEvent
-
-// Name of event when a player kills something
-kill_event_name: PCKillEvent
-
-// Name of event when a player logs out
-logout_event_name: PCLogoutEvent
-
-// Name of event when a player logs in
-login_event_name: PCLoginEvent
-
-// For events to be activated do we require
-// a 'set [EventName],1;' to be called first?
-event_requires_trigger: yes