diff options
author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /conf-tmpl/login_athena.conf | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/login_athena.conf')
-rw-r--r-- | conf-tmpl/login_athena.conf | 408 |
1 files changed, 204 insertions, 204 deletions
diff --git a/conf-tmpl/login_athena.conf b/conf-tmpl/login_athena.conf index 834904a89..8adcb1ccd 100644 --- a/conf-tmpl/login_athena.conf +++ b/conf-tmpl/login_athena.conf @@ -1,204 +1,204 @@ -// Athena Login Server configuration file.
-// Translated by Peter Kieser <pfak@telus.net>
-
-// Note: "Comments" are all text on the right side of a double slash "//"
-// Whatever text is commented will not be parsed by the servers, and serves
-// only as information/reference.
-
-// The login server listens on the interface with this IP address.
-// NOTE: This allows you to run multiple servers on multiple interfaces
-// while using the same ports for each server.
-//bind_ip: 127.0.0.1
-
-// Login Server Port
-login_port: 6900
-
-//Time-stamp format which will be printed before all messages.
-//Can at most be 20 characters long.
-//Common formats:
-// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
-// %H:%M:%S (hour:minute:second, 24 hour format)
-// %d/%b/%Y (day/Month/year)
-//For full format information, consult the strftime() manual.
-//timestamp_format: [%d/%b %H:%M]
-
-//Defines if the ansi sequences should be parsed or skipped.
-//If set to yes the console output is in color. If the stream is redirected to
-//a file, the ansi sequences are printed out.
-//If set to no the console is colorless and, if redirected, will skip the ansi
-//sequences.
-//NOTE: this setting applyes for both stdout and stderr
-stdout_with_ansisequence: yes
-
-//Makes server output more silent by ommitting certain types of messages:
-//1: Hide Information messages
-//2: Hide Status messages
-//4: Hide Notice Messages
-//8: Hide Warning Messages
-//16: Hide Error and SQL Error messages.
-//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
-console_silent: 0
-
-// Whether remote administration is enabled or disabled (1 for enabled, 0 for disabled)
-admin_state: 0
-
-// Administrative password, used by ladmin (perl software) to connect remotely to server.
-// NOTICE: If you enable remote administration, you should change its value for security
-admin_pass: admin
-
-// Indicate the IP that the server accepts for remote administration.
-// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip),
-// or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0')
-// or 'clear' to suppress previous parameter (use it in import file mainly)
-// Add as many IP's as you wish.
-ladminallowip: all
-
-// Console Commands
-// Allow for console commands to be used on/off
-// This prevents usage of >& log.file
-console: off
-
-// Are login's case sensitive (SQL only)?
-case_sensitive: on
-
-// Gamemaster password, used with the @gm command to obtain GM commands (level of gm set with level_new_gm parameter).
-// NOTICE: You should also change this one.
-gm_pass: gm
-
-// Level of new GM created with @gm command. (default: 60)
-// If you set to 0, you disable creation of new GM with @gm.
-// To be able to create a gm with @gm, you must:
-// - give a level to this value (not 0)
-// - enable to level 0 the @gm command (atcommand_athena.conf) (default 100)
-// - enable gm commands to normal player (battle_athena.conf, atcommand_gm_only parameter)
-// - and normal player must give correct password when he use the @gm command
-level_new_gm: 60
-
-// Can you make new accounts on the server? (1 for Yes, 0 for no)
-// (1 = _M/_F enabled, 0 = not enabled)
-new_account: 1
-
-// ********** account registration flood system **********
-// allowed_regs is the number of registrations allowed in time_allowed (in seconds)
-allowed_regs: 1
-time_allowed: 10
-
-// Account flatfile database, stores account information.
-account_filename: save/account.txt
-
-// What account AIDs have GM privs, and what level?
-gm_account_filename: conf/GM_account.txt
-
-// Timer to check if GM_account file has been changed and reload GM account automaticaly
-// (in seconds; default: 15; value: 0 (disabled), or 2 or more)
-gm_account_filename_check_timer: 15
-
-// Log Filename. All operations received by the server are logged in this file.
-login_log_filename: log/login.log
-
-// To log the login server?
-// NOTE: The login-sql server needs the login logs to enable dynamic pass failure bans.
-log_login: 1
-
-// Name of the file of that logs the unknown packets (for debug or hack check)
-login_log_unknown_packets_filename: log/login_unknown_packets.log
-
-//When set to yes, the login server will refuse connections from accounts that are considered online already.
-//When a login attempt is rejected, the account in question is also kicked from all connected char-servers.
-//It's safe to turn this off if there's only one char-server connected, or if the char-servers don't share
-//the same backend (ie: Multiple char servers reading from the same SQL tables)
-online_check: yes
-
-// Indicate if the unknown packets are saved or not
-//(the unknown packets coming from the char-server or ladministration does not relate to, which is always saved)
-// Be careful: if you receive an attack, your hard disk can cause lag...
-// So, active this option with a speed hard disk or for debug only.
-save_unknown_packets: 0
-
-// Indicate if you want display the parse of the packets received in a normal connection
-// It's useful for debug. Possible values: 0: no (default), 1: yes
-display_parse_login: 0
-
-// Indicate if you want display the parse of the packets received in administration connection
-// It's useful for debug. Possible values: 0: no (default), 1: yes
-display_parse_admin: 0
-
-// Indicate if you want display the parse of the packets received from a char-server
-// It's useful for debug. Possible values: 0: no (default), 1: yes (without packet 0x2714), 2: all packets
-display_parse_fromchar: 0
-
-// Indicate how to display date in logs, to players, etc.
-// 0: 31-12-2004 23:59:59
-// 1: 12-31-2004 23:59:59
-// 2: 2004-31-12 23:59:59
-// 3: 2004-12-31 23:59:59 (default)
-date_format: 3
-
-// Indicate the minimum GM level of player that the server accepts to connection.
-// 0: all players (normal player are 0. it's default), 1-99: GM level at least with level x
-min_level_to_connect: 0
-
-// Give possibility to adjust (ladmin command: timeadd) the time of an unlimited account.
-// If set to on/1/yes..., the adjustment is be done from actual time to set the final time of the account.
-// If set to no/0/no..., the adjustment can not be done on an unlimited account. You must set (ladmin command: timeset) a final time before to adjust (ladmin command: timeadd)
-add_to_unlimited_account: off
-
-// Starting additional sec from now for the limited time at creation of account
-// -1: new account are created with UNlimited time (default value)
-// 0 or more: new accounts was created by addition of the value (in sec) to the actual time (to set first limited time)
-start_limited_time: -1
-
-// It's to check IP of a player between login-server and char-server (part of anti-hacking system)
-// If player doesn't have same IP, connection is refused.
-// Set to 0/off/no to not check IP of player.
-// Set to 1/on/yes if you want to check (default)
-// Note: if you enable this option, be sure that your (local/lan/wan) players use correct ip (in xml file) to contact servers,
-// and that your LAN is correctly configured (!), and that LAN configuration of eathena is right.
-// if not correct, you can read list of char-servers, but not look slots of characters (rejected by server).
-check_ip_flag: yes
-
-// Specify order of IP control if necessary (option: 'deny,allow', 'allow,deny', or 'mutual-failture')
-// (how to use 'allow' and 'deny' information)
-//order: allow,deny
-
-// Indicate the IP that the server accept.
-// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip),
-// or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0')
-// or 'clear' to suppress previous parameter (use it in import file mainly)
-// Add as many IP's as you wish.
-//allow: all
-
-// Indicate the IP that the server refuse.
-// Add as many IP's as you wish, as long as you put deny: before it.
-//deny: 123.123.123.123
-//deny: 234.234.234.234
-
-//Check The clientversion set in the clientinfo ?
-check_client_version: no
-
-//What version we would allow to connect? (if the options above is enabled..)
-client_version_to_connect: 20
-
-//Passwords in Login DB are MD5 - <passwordencrypt> cannot b used on client with this on
-use_MD5_passwords: no
-
-//Ban features: read readme for more info if you dont know this.
-ipban: 1
-dynamic_pass_failure_ban: 1
-dynamic_pass_failure_ban_time: 5
-dynamic_pass_failure_ban_how_many: 7
-dynamic_pass_failure_ban_how_long: 5
-dynamic_account_ban: 1
-dynamic_account_ban_class: 0
-
-//Interval (in minutes) to execute a DNS/IP update. Disabled by default.
-//Enable it if your server uses a dynamic IP which changes with time.
-//ip_sync_interval: 10
-
-//DNS Blacklist Blocking (on: 1, off: 0)
-use_dnsbl: 0
-
-//DNS Servers (seperated by a comma)
-dnsbl_servers: dnsbl.deltaanime.net
-
-import: conf/import/login_conf.txt
+// Athena Login Server configuration file. +// Translated by Peter Kieser <pfak@telus.net> + +// Note: "Comments" are all text on the right side of a double slash "//" +// Whatever text is commented will not be parsed by the servers, and serves +// only as information/reference. + +// The login server listens on the interface with this IP address. +// NOTE: This allows you to run multiple servers on multiple interfaces +// while using the same ports for each server. +//bind_ip: 127.0.0.1 + +// Login Server Port +login_port: 6900 + +//Time-stamp format which will be printed before all messages. +//Can at most be 20 characters long. +//Common formats: +// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) +// %H:%M:%S (hour:minute:second, 24 hour format) +// %d/%b/%Y (day/Month/year) +//For full format information, consult the strftime() manual. +//timestamp_format: [%d/%b %H:%M] + +//Defines if the ansi sequences should be parsed or skipped. +//If set to yes the console output is in color. If the stream is redirected to +//a file, the ansi sequences are printed out. +//If set to no the console is colorless and, if redirected, will skip the ansi +//sequences. +//NOTE: this setting applyes for both stdout and stderr +stdout_with_ansisequence: yes + +//Makes server output more silent by ommitting certain types of messages: +//1: Hide Information messages +//2: Hide Status messages +//4: Hide Notice Messages +//8: Hide Warning Messages +//16: Hide Error and SQL Error messages. +//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) +console_silent: 0 + +// Whether remote administration is enabled or disabled (1 for enabled, 0 for disabled) +admin_state: 0 + +// Administrative password, used by ladmin (perl software) to connect remotely to server. +// NOTICE: If you enable remote administration, you should change its value for security +admin_pass: admin + +// Indicate the IP that the server accepts for remote administration. +// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip), +// or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0') +// or 'clear' to suppress previous parameter (use it in import file mainly) +// Add as many IP's as you wish. +ladminallowip: all + +// Console Commands +// Allow for console commands to be used on/off +// This prevents usage of >& log.file +console: off + +// Are login's case sensitive (SQL only)? +case_sensitive: on + +// Gamemaster password, used with the @gm command to obtain GM commands (level of gm set with level_new_gm parameter). +// NOTICE: You should also change this one. +gm_pass: gm + +// Level of new GM created with @gm command. (default: 60) +// If you set to 0, you disable creation of new GM with @gm. +// To be able to create a gm with @gm, you must: +// - give a level to this value (not 0) +// - enable to level 0 the @gm command (atcommand_athena.conf) (default 100) +// - enable gm commands to normal player (battle_athena.conf, atcommand_gm_only parameter) +// - and normal player must give correct password when he use the @gm command +level_new_gm: 60 + +// Can you make new accounts on the server? (1 for Yes, 0 for no) +// (1 = _M/_F enabled, 0 = not enabled) +new_account: 1 + +// ********** account registration flood system ********** +// allowed_regs is the number of registrations allowed in time_allowed (in seconds) +allowed_regs: 1 +time_allowed: 10 + +// Account flatfile database, stores account information. +account_filename: save/account.txt + +// What account AIDs have GM privs, and what level? +gm_account_filename: conf/GM_account.txt + +// Timer to check if GM_account file has been changed and reload GM account automaticaly +// (in seconds; default: 15; value: 0 (disabled), or 2 or more) +gm_account_filename_check_timer: 15 + +// Log Filename. All operations received by the server are logged in this file. +login_log_filename: log/login.log + +// To log the login server? +// NOTE: The login-sql server needs the login logs to enable dynamic pass failure bans. +log_login: 1 + +// Name of the file of that logs the unknown packets (for debug or hack check) +login_log_unknown_packets_filename: log/login_unknown_packets.log + +//When set to yes, the login server will refuse connections from accounts that are considered online already. +//When a login attempt is rejected, the account in question is also kicked from all connected char-servers. +//It's safe to turn this off if there's only one char-server connected, or if the char-servers don't share +//the same backend (ie: Multiple char servers reading from the same SQL tables) +online_check: yes + +// Indicate if the unknown packets are saved or not +//(the unknown packets coming from the char-server or ladministration does not relate to, which is always saved) +// Be careful: if you receive an attack, your hard disk can cause lag... +// So, active this option with a speed hard disk or for debug only. +save_unknown_packets: 0 + +// Indicate if you want display the parse of the packets received in a normal connection +// It's useful for debug. Possible values: 0: no (default), 1: yes +display_parse_login: 0 + +// Indicate if you want display the parse of the packets received in administration connection +// It's useful for debug. Possible values: 0: no (default), 1: yes +display_parse_admin: 0 + +// Indicate if you want display the parse of the packets received from a char-server +// It's useful for debug. Possible values: 0: no (default), 1: yes (without packet 0x2714), 2: all packets +display_parse_fromchar: 0 + +// Indicate how to display date in logs, to players, etc. +// 0: 31-12-2004 23:59:59 +// 1: 12-31-2004 23:59:59 +// 2: 2004-31-12 23:59:59 +// 3: 2004-12-31 23:59:59 (default) +date_format: 3 + +// Indicate the minimum GM level of player that the server accepts to connection. +// 0: all players (normal player are 0. it's default), 1-99: GM level at least with level x +min_level_to_connect: 0 + +// Give possibility to adjust (ladmin command: timeadd) the time of an unlimited account. +// If set to on/1/yes..., the adjustment is be done from actual time to set the final time of the account. +// If set to no/0/no..., the adjustment can not be done on an unlimited account. You must set (ladmin command: timeset) a final time before to adjust (ladmin command: timeadd) +add_to_unlimited_account: off + +// Starting additional sec from now for the limited time at creation of account +// -1: new account are created with UNlimited time (default value) +// 0 or more: new accounts was created by addition of the value (in sec) to the actual time (to set first limited time) +start_limited_time: -1 + +// It's to check IP of a player between login-server and char-server (part of anti-hacking system) +// If player doesn't have same IP, connection is refused. +// Set to 0/off/no to not check IP of player. +// Set to 1/on/yes if you want to check (default) +// Note: if you enable this option, be sure that your (local/lan/wan) players use correct ip (in xml file) to contact servers, +// and that your LAN is correctly configured (!), and that LAN configuration of eathena is right. +// if not correct, you can read list of char-servers, but not look slots of characters (rejected by server). +check_ip_flag: yes + +// Specify order of IP control if necessary (option: 'deny,allow', 'allow,deny', or 'mutual-failture') +// (how to use 'allow' and 'deny' information) +//order: allow,deny + +// Indicate the IP that the server accept. +// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip), +// or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0') +// or 'clear' to suppress previous parameter (use it in import file mainly) +// Add as many IP's as you wish. +//allow: all + +// Indicate the IP that the server refuse. +// Add as many IP's as you wish, as long as you put deny: before it. +//deny: 123.123.123.123 +//deny: 234.234.234.234 + +//Check The clientversion set in the clientinfo ? +check_client_version: no + +//What version we would allow to connect? (if the options above is enabled..) +client_version_to_connect: 20 + +//Passwords in Login DB are MD5 - <passwordencrypt> cannot b used on client with this on +use_MD5_passwords: no + +//Ban features: read readme for more info if you dont know this. +ipban: 1 +dynamic_pass_failure_ban: 1 +dynamic_pass_failure_ban_time: 5 +dynamic_pass_failure_ban_how_many: 7 +dynamic_pass_failure_ban_how_long: 5 +dynamic_account_ban: 1 +dynamic_account_ban_class: 0 + +//Interval (in minutes) to execute a DNS/IP update. Disabled by default. +//Enable it if your server uses a dynamic IP which changes with time. +//ip_sync_interval: 10 + +//DNS Blacklist Blocking (on: 1, off: 0) +use_dnsbl: 0 + +//DNS Servers (seperated by a comma) +dnsbl_servers: dnsbl.deltaanime.net + +import: conf/import/login_conf.txt |