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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+// eAthena - Log Configuration File
+
+// Enable Logs?
+enable_logs: 1
+
+// Use MySQL Logs? (SQL Version Only)
+sql_logs: 0
+
+// LOGGING FILTERS [Lupus]
+//=============================================================
+//if any condition is true then the item will be logged
+//0 = Don't log at all
+//1 = Log any item
+//Advanced Filter Bits: ||
+//2 - Healing items (0)
+//3 - Etc Items(3) + Arrows (10)
+//4 - Usable Items(2) + Lures,Scrolls(11)
+//5 - Weapon(4)
+//6 - Shields,Armor,Headgears,Accessories,etc(5)
+//7 - Cards(6)
+//8 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
+//9 - Log expensive items ( >= price_items_log)
+//10 - Log big amount of items ( >= amount_items_log)
+//11 - Log refined items (if their refine >= refine_items_log )
+//12 - Log rare items (if their drop chance <= rare_items_log )
+
+//Examples: (log filters)
+//log_drop: 1 = logs ANY items
+//log_drop: 2 = logs only HEALING items
+//log_drop: 4 = logs only Etc Items and Arrows
+//log_drop: 64 = logs only Cards
+//log_drop: 322 = logs only Healing items, Cards and those items which price is >= price_items_log
+//log_drop: 4080 = logs all items (including all rare, big amount) exept healing, etc, arrows and useble ones
+//etc
+
+// Log Items which Refine >= refine_items_log
+refine_items_log: 5
+// Log Items whith min drop rate <= rare_items_log
+//1 = 0.01%, 100 = 1% drop chance, etc
+rare_items_log: 100
+//don't log it if the current item price < price_items_log
+price_items_log: 1000
+//don't log it if the current item amount < amount_items_log
+amount_items_log: 100
+//=============================================================
+
+// Log Dead Branch Usage
+log_branch: 0
+
+// NEW [Lupus]
+// Log Players/Monster Drops and Players Pickups (You can use a filter)
+log_pick: 0
+
+// NEW [Lupus]
+// Log Zeny Changes
+// Filter settings
+// 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolut logging zeny value
+log_zeny: 0
+
+// Log Monster Drops (You can use a filter)
+//Outdated. Use Pick_Log instead
+log_drop: 0
+
+// Log Stolen Items (You can use a filter)
+//Outdated. Use Pick_Log instead
+log_steal: 0
+
+// Log MVP Monster Drops
+//Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs
+log_mvpdrop: 0
+
+// Log Present Items (Old Blue Box, etc.) (You can use a filter)
+log_present: 0
+
+// Log Produced Items (You can use a filter)
+log_produce: 0
+
+// Log Refining (You can use a filter)
+log_refine: 0
+
+// Log Trading (You can use a filter)
+//Outdated. Use Pick_Log instead
+log_trade: 0
+
+// Log Vending (You can use a filter)
+//Outdated. Use Pick_Log instead
+log_vend: 0
+
+// Log GM Commands (set to minimum level of Logged Commands)
+log_gm: 40
+
+// Log NPC 'logmes' commands
+log_npc: 0
+
+// Log CHAT (currently only: Party, Guild, Whisper)
+// LOGGING FILTERS [Lupus]
+//=============================================================
+//0 = Don't log at all
+//1 = Log any chat messages
+//Advanced Filter Bits: ||
+//2 - Log Whisper messages
+//3 - Log Party messages
+//4 - Log Guild messages
+//5 - Log Common messages (not implemented)
+//6 - Don't log when WOE is on
+//Example:
+//log_chat: 1 = logs ANY messages
+//log_chat: 6 = logs both Whisper & Party messages
+//log_chat: 8 = logs only Guild messages
+//log_chat: 18 = logs only Whisper, when WOE is off
+
+log_chat: 0
+
+// Dead Branch Log Table
+log_branch_db: branchlog
+
+// Drops & Pickups Table
+log_pick_db: picklog
+
+// Zeny Table
+log_zeny_db: zenylog
+
+// Drop & Steal Log Table
+log_drop_db: droplog
+
+// MVP Drop Table
+log_mvpdrop_db: mvplog
+
+// Present Drop Table
+log_present_db: presentlog
+
+// Produce Log Table
+log_produce_db: producelog
+
+// Refine Log Table
+log_refine_db: refinelog
+
+// Trade Log Table
+log_trade_db: tradelog
+
+// Vend Log Table
+log_vend_db: vendlog
+
+// GM Log Table
+log_gm_db: atcommandlog
+
+// NPC Log Table
+log_npc_db: npclog
+
+// CHAT Log Table
+log_chat_db: chatlog
+
+
+// Dead Branch Log File
+log_branch_file: log/branchlog.log
+
+// Drops & Pickups Log File
+log_pick_file: log/picklog.log
+
+// Zeny Log File
+log_zeny_file: log/zenylog.log
+
+// Drop & Steal Log File
+log_drop_file: log/droplog.log
+
+// MVP Drop File
+log_mvpdrop_file: log/mvplog.log
+
+// Present Drop File
+log_present_file: log/presentlog.log
+
+// Produce Log File
+log_produce_file: log/producelog.log
+
+// Refine Log File
+log_refine_file: log/refinelog.log
+
+// Trade Log File
+log_trade_file: log/tradelog.log
+
+// Vend Log File
+log_vend_file: log/vendlog.log
+
+// GM Log File
+log_gm_file: log/atcommandlog.log
+
+// NPC Log File
+log_npc_file: log/npclog.log
+
+// CHAT Log File
+log_chat_file: log/chatlog.log
+
+
+import: conf/import/log_conf.txt \ No newline at end of file