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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-16 17:40:44 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-16 17:40:44 +0000 |
commit | f3b32fd4a0af5956f33af94de41bdc8526911144 (patch) | |
tree | f6400de541ee488c43a2c5df4aac8c692c7a7cf6 /conf-tmpl/char_athena.conf | |
parent | 006239e10f3c6f801fe4cb0a3de00979492a7058 (diff) | |
download | hercules-f3b32fd4a0af5956f33af94de41bdc8526911144.tar.gz hercules-f3b32fd4a0af5956f33af94de41bdc8526911144.tar.bz2 hercules-f3b32fd4a0af5956f33af94de41bdc8526911144.tar.xz hercules-f3b32fd4a0af5956f33af94de41bdc8526911144.zip |
committing my work on the login server (mostly SQL)
- removed the check_ip_flag from login&char (there since r1)
- removed the CMP_AUTHFIFO_IP and CMP_AUTHFIFO_LOGIN2 defines (also r1)
- removed dynamic_account_ban, gm_db settings, weren't doing anything at all
- modified the date_format setting to take the format string directly
- removed overly verbose config loading messages
- removed/simplified many more useless actions
- renamed the dynamic_pass_failure_ban_ settings to make more sense
- collected relevant config settings into a login_config structure and documented their purpose
- allowed usage of yes/no instead of the user-unfriendly 1/0 method in config settings (and added 1/0 as a possible option)
- fixed dnsbl which was always taking only the first entry into account
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10021 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/char_athena.conf')
-rw-r--r-- | conf-tmpl/char_athena.conf | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/conf-tmpl/char_athena.conf b/conf-tmpl/char_athena.conf index 3542ada28..d080b9dc4 100644 --- a/conf-tmpl/char_athena.conf +++ b/conf-tmpl/char_athena.conf @@ -100,14 +100,6 @@ online_check: yes // Minimum GM level that is allowed to bypass the server limit of users. gm_allow_level: 99 -// It's to check IP of a player between char-server and other servers (part of anti-hacking system) -// If player doesn't have same IP, connection is refused. -// Set to 0/off/no to not check IP of player. -// Set to 1/on/yes if you want to check (default) -// Note: if you enable this option, be sure that your (local/lan/wan) players use correct ip (in xml file) to contact servers, -// and that your LAN is correctly configured (!), and that LAN configuration of eathena is right. -check_ip_flag: yes - // How often should the server save all files? (In seconds) // Note: Applies to all data files on TXT servers. // On SQL servers, it applies to guilds (character save interval is defined on the map config) |