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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-07 20:56:28 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-07 20:56:28 +0000
commitf0fef787616b240f4d4dece0973ec20b3464a0e7 (patch)
treecf8ee0ca6d5890b35f07ac0421ae93153695f728 /conf-tmpl/char_athena.conf
parent4e7bd03012431ebb2f308e3667db41a883b1041e (diff)
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- Applied FlavioJs's patch which enables colored console output for Windows systems. It also includes a config setting called "stdout_with_ansisequence" with which you can turn off the color codes (in case you are logging all output)
- Added error reporting when the max number of ground unit cells has been reached (this may be the reason why sometimes it fails to recognize when you step out of a song/dance/encore) - Added passing the Endure effect to other devoted people. Note that the "hit count" is individual for each character, and only when it ends on the Crusader himself will that force it to end on everyone else. It also will not transfer on gvg grounds, but it does transfer in pvp. - Fixed Reflect-Shield triggering Auto-Guard instead on devoted chars. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9168 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/char_athena.conf')
-rw-r--r--conf-tmpl/char_athena.conf8
1 files changed, 8 insertions, 0 deletions
diff --git a/conf-tmpl/char_athena.conf b/conf-tmpl/char_athena.conf
index c48c92138..840c40d2e 100644
--- a/conf-tmpl/char_athena.conf
+++ b/conf-tmpl/char_athena.conf
@@ -47,6 +47,14 @@ char_port: 6121
//For full format information, consult the strftime() manual.
//timestamp_format: [%d/%b %H:%M]
+//Defines if the ansi sequences should be parsed or skipped.
+//If set to yes the console output is in color. If the stream is redirected to
+//a file, the ansi sequences are printed out.
+//If set to no the console is colorless and, if redirected, will skip the ansi
+//sequences.
+//NOTE: this setting applyes for both stdout and stderr
+stdout_with_ansisequence: yes
+
//Makes server output more silent by ommitting certain types of messages:
//1: Hide Information messages
//2: Hide Status messages