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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-21 12:27:02 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-21 12:27:02 +0000 |
commit | 99ebdaf8e77e81e43d39825163837d6f4b2bc07a (patch) | |
tree | 5edaf24d7e804ab58c98897ea31e81af6277215d /conf-tmpl/battle_athena.conf | |
parent | 45544327c64939d9e7ac9578cb476ff497c6c3ce (diff) | |
download | hercules-99ebdaf8e77e81e43d39825163837d6f4b2bc07a.tar.gz hercules-99ebdaf8e77e81e43d39825163837d6f4b2bc07a.tar.bz2 hercules-99ebdaf8e77e81e43d39825163837d6f4b2bc07a.tar.xz hercules-99ebdaf8e77e81e43d39825163837d6f4b2bc07a.zip |
* Updated most of map-server to 1082
* Removed my own additions for skill delays using aspd
* Adapted skill_range_leniency to jA's code
* Fixed drop rates only limited to multiples of 100's
* Added missing code for castle_defense_rate
* Removed pc_undead_nofreeze
* Updated unrefineable items table
* Added 3 new script commands
* Added SC_SpeedUp0
* Merged itemdb_read for SQL and TXT
* Removed itemdb_read_cardillustnametable limited to TXT only
* Added reading itemslotcounttable.txt from the GRF to auto set number of slots per item
* Added a display message when reading itemslottable from the GRF
* Added options in battle_athena.conf to enable/disable reading the GRF
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@699 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle_athena.conf')
-rw-r--r-- | conf-tmpl/battle_athena.conf | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf index 681a42063..b317575cc 100644 --- a/conf-tmpl/battle_athena.conf +++ b/conf-tmpl/battle_athena.conf @@ -349,8 +349,27 @@ natural_heal_skill_interval: 10000 // The maximum weight for a character to carry when the character stops healing naturally. (in %) natural_heal_weight_rate: 50 +// You can turn the following 5 settings off if you don't need them, +// or if you're experiencing problems with GRF loading +// // Override item names from GRF file? (Note 1) item_name_override_grffile: yes +// +// Override item equip positions from GRF file? (Note 1) +item_equip_override_grffile: yes +// +// Override item slots from GRF file? (Note 1) +item_slots_override_grffile: yes +// +// Override 'indoors' mapflags from GRF file? (Note 1) +indoors_override_grffile: yes +// +// Override SP used per level from GRF file? (Note 1) +// Turn this off if you have a customised skill_require_db.txt +skill_sp_override_grffile: yes +// +// Read card illustrations from GRF file? (Note 1) +cardillust_read_grffile: yes // Are arrows are consumed when used on a bow? (Note 1) arrow_decrement: yes @@ -470,6 +489,9 @@ player_cloak_check_type: yes // When a monster is cloaking, Whether the wall is checked or not. (Note 1) monster_cloak_check_type: no +// Damage adjustments for WOE battles against defending Guild monsters (Note 2) +castle_defense_rate: 100 + // Melee damage adjustments for WoE battles (Guild Vs Guild) (Note 2) gvg_short_attack_damage_rate: 100 @@ -755,5 +777,43 @@ skill_range_leniency: 1 // Set this to 1 if your clients have langtype problems and can't display motd properly motd_type: 0 +// キャラのHP?率を設定。(100で正規の値) +hp_rate: 100 + +// キャラのSP?率を設定。(100で正規の値) +sp_rate: 100 + +//GMの行動制限 アイテ?ドロップ・倉庫出し入れ・ItemZeny交換 +gm_can_drop_lv: 0 + +//全キャラがGMにHPメ???を常に送信するか +disp_hpmeter: no + +//PC?亡時に、ドクロをドロップするか +//0:しない 1:PvP?ップのみ 2:いつでも +bone_drop: 0 + +//敵のアイテ?ドロップ率をレ?トごとに個別?率をかけるかどうか +//details = 0:個別設定なし(デフォルト) 1:それぞれ?率指定(百分率) ?detailsが0以外の場合、以前のドロップ?率は無視されます +// 2:それぞれ?率指定(百分率)、ドロップ率上限と下限を設定?ドロップ設定0は無視します +//例 details = 3 rate_1 = 1000 min = 20 ドロップ率1/10000?9/10000の物を10?に指定 10?しても20/10000未満の物は 20/10000に固定 +item_rate_details: 0 +//ドロップ設定1?9 +item_rate_1: 100 +item_rate_1_min: 1 +item_rate_1_max: 9 +//ドロップ設定10?99 +item_rate_10: 100 +item_rate_10_min: 10 +item_rate_10_max: 99 +//ドロップ設定100?999 +item_rate_100: 100 +item_rate_100_min: 100 +item_rate_100_max: 999 +//ドロップ設定1000?10000 +item_rate_1000: 100 +item_rate_1000_min: 1000 +item_rate_1000_max: 10000 + import: conf/import/battle_conf.txt |