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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-31 15:34:54 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-31 15:34:54 +0000
commit2728f0a06a9aa3cf1530ac2756bde985221541ed (patch)
tree54f6d33ef8522f89c6e8a5caef0cd19772493247 /conf-tmpl/battle_athena.conf
parent0a49ef38e015de362634036dccb8914ab1754628 (diff)
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* Set 'undead_detect_type' to 0 by default
* Fixed Enchant Poison / Deadly Poison having too high poisoning chance git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1355 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle_athena.conf')
-rw-r--r--conf-tmpl/battle_athena.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf
index a92f27c4e..789346b59 100644
--- a/conf-tmpl/battle_athena.conf
+++ b/conf-tmpl/battle_athena.conf
@@ -438,7 +438,7 @@ save_clothcolor: yes
// 0 = element undead
// 1 = race undead
// 2 = both
-undead_detect_type: 2
+undead_detect_type: 0
// Counter Attack Skill Type
// 0 = 100% critical