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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-19 08:04:33 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-19 08:04:33 +0000
commit48f8a39dbac7dd47104933a5c7cab30412987ecc (patch)
treed277b83b8b04a77b61bf2884f8d46d308875832e /conf-tmpl/battle_athena.conf
parent2b19bc81ba8005d28810b3180da9c6d0a58b01c8 (diff)
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* Added bSubSize, bHPGainValue, and bDamageWhenUnequip
* Updated bSPDrainValue/Rate * Set baby class players' size to 0(small) * Fixed item_db2.txt reading printing wrong number of entries read * Fixed @allskill not giving the newer stalker, whitesmith and creator skills git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1139 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle_athena.conf')
-rw-r--r--conf-tmpl/battle_athena.conf3
1 files changed, 2 insertions, 1 deletions
diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf
index 34e047990..a6615b9e2 100644
--- a/conf-tmpl/battle_athena.conf
+++ b/conf-tmpl/battle_athena.conf
@@ -258,7 +258,8 @@ gm_skill_unconditional: no
// Can a normal player by-pass the skill tree? (Note 1)
player_skillfree: no
-// When doing a skill reset, whether the skill's restriction is to be ignored or not. (Note 1)
+// When set to yes, forces skill points gained from 1st class to be put into 1st class
+// sklls, and forces novice skill points to be put into the basic skill. (Note 1)
player_skillup_limit: no
// Forging success rate. (Note 2)