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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-01 21:04:46 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-01 21:04:46 +0000 |
commit | 5de3852d0e203ad08e4bdd748a49f8dba2e028c2 (patch) | |
tree | e4a1fce223b40e891fc5395c749d47b4de1fcd41 /conf-tmpl/battle | |
parent | ca0aa0f7e55896730f6470a7dec81e6293b305ff (diff) | |
download | hercules-5de3852d0e203ad08e4bdd748a49f8dba2e028c2.tar.gz hercules-5de3852d0e203ad08e4bdd748a49f8dba2e028c2.tar.bz2 hercules-5de3852d0e203ad08e4bdd748a49f8dba2e028c2.tar.xz hercules-5de3852d0e203ad08e4bdd748a49f8dba2e028c2.zip |
- Item search is now a bit smarter. When no item is found with the same 'aegis name', then the 'normal' name is used instead.
- Updated the @/# commands that take an item name so that you can use quotes when specifying item names with spaces in them. For example, @item "poring card" 1 will work now. Note that only the commands that work on ONE item have been updated, those that do an item list need to be updated as well.
- Removed some garbage from the item_data structure.
- Improved a bit the description of the mvp item get time config settings.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9767 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r-- | conf-tmpl/battle/drops.conf | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/conf-tmpl/battle/drops.conf b/conf-tmpl/battle/drops.conf index 72dadc363..10efb646a 100644 --- a/conf-tmpl/battle/drops.conf +++ b/conf-tmpl/battle/drops.conf @@ -44,14 +44,14 @@ item_second_get_time: 1000 // (Takes effect after the item_second_get_time elapses) item_third_get_time: 1000 -// Grace time during which only the person who did the most damage to a MVP can get the item? (in milliseconds) (Note 3) +// Grace time to apply to MvP reward items when the Most Valuable Player can't get the prize item and it drops on the ground? (in milliseconds) (Note 3) mvp_item_first_get_time: 10000 -// Grace time during which only the first and second person who did the most damage to a MVP can get the item? (in milliseconds) (Note 3) +// Grace time for the first and second MvP so they can get the item? (in milliseconds) (Note 3) // (Takes effect after mvp_item_first_get_time elapses) mvp_item_second_get_time: 10000 -// Grace time during which only the first, second and third person who did the most damage to a MVP can get the item (Note 3) +// Grace time for the first, second and third MvP so they can get the item? (in milliseconds) (Note 3) // (Takes effect after mvp_item_second_get_time elapses) mvp_item_third_get_time: 2000 |