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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-20 21:41:06 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-20 21:41:06 +0000 |
commit | 918fe275279d2954f0b7a46e91826e4399fa85a0 (patch) | |
tree | 6c0b78bb00de75a699d79036bd167901970d4b71 /conf-tmpl/battle | |
parent | 3f1dbbacb312efa167d4239f99e8ca3d06dd2632 (diff) | |
download | hercules-918fe275279d2954f0b7a46e91826e4399fa85a0.tar.gz hercules-918fe275279d2954f0b7a46e91826e4399fa85a0.tar.bz2 hercules-918fe275279d2954f0b7a46e91826e4399fa85a0.tar.xz hercules-918fe275279d2954f0b7a46e91826e4399fa85a0.zip |
- Added monster_ai&16 setting for executing the hard ai on ALL mobs in maps with players instead of just mobs in the vecinity of players.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5687 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r-- | conf-tmpl/battle/monster.conf | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf index 363627809..e0d412a45 100644 --- a/conf-tmpl/battle/monster.conf +++ b/conf-tmpl/battle/monster.conf @@ -60,6 +60,8 @@ monster_max_aspd: 199 // to their last target tile. When set mobs also scatter as soon as they lose their target. Use this mode to // make it much harder to mob-train by hiding and collecting them on a single spot (ie: GrimTooth training) //16: If set, mob skills defined for friends will also trigger on themselves. +//32: When set, the monster ai is executed for all monsters in maps that have +// players on them, instead of only for mobs who are in the vecinity of players. monster_ai: 0 // Allow monsters to be aggresive and attack first? (Note 1) |