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authormusashiden <musashiden@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-19 20:46:07 +0000
committermusashiden <musashiden@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-19 20:46:07 +0000
commitc9b31d6883a02695d8c90c1391e44795ac5564fd (patch)
tree3211d9f9f7ed5f61be4488efebfe880f9b153d5d /conf-tmpl/battle
parente44f5b765ba531a11783de2694b7f4891964f84c (diff)
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- Switched drop_rate0item to NO according to iRO.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7257 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r--conf-tmpl/battle/drops.conf3
1 files changed, 2 insertions, 1 deletions
diff --git a/conf-tmpl/battle/drops.conf b/conf-tmpl/battle/drops.conf
index e36194f57..83d58af47 100644
--- a/conf-tmpl/battle/drops.conf
+++ b/conf-tmpl/battle/drops.conf
@@ -124,7 +124,8 @@ item_drop_treasure_max: 10000
item_logarithmic_drops: no
// Can the monster's drop rate become 0? (Note 1)
-drop_rate0item: yes
+// Defualt: no (as in official servers).
+drop_rate0item: no
// drop_by_luk: Leave at 0 to use normal drop system. Anything higher than 0 will allow luk to affect drop rates. Note that both methods can be combined (the old method is applied first).