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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-06 14:38:09 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-06 14:38:09 +0000
commitee469a9a6344ab37516a7435190826a51fcc4176 (patch)
tree96ceeaec376a4ed56875231287e241152d373fdf /conf-tmpl/battle
parent51190afbeaa61a625481810721f37d62fb31dccc (diff)
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- Reverted back the default view/chase range of mobs to 100% since eA now uses square view areas, like Aegis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8654 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r--conf-tmpl/battle/monster.conf6
1 files changed, 2 insertions, 4 deletions
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
index a908b5c02..097054991 100644
--- a/conf-tmpl/battle/monster.conf
+++ b/conf-tmpl/battle/monster.conf
@@ -67,14 +67,12 @@ monster_ai: 0
mob_warp: 0
// Mobs and Pets view-range adjustment (range2 column in the mob_db) (Note 2)
-// NOTE: 100 is not used by default since in Aegis the view range is 21x21
-// (square with half side of 10) while eAthena uses circular areas with radio 10
-view_range_rate: 120
+view_range_rate: 100
// Chase Range is the base minimum-chase that a mob gives before giving up
// (as long as the target is outside their field of view). This is the range3
// column in the mob_db. (Note 2)
-chase_range_rate: 120
+chase_range_rate: 100
// Allow monsters to be aggresive and attack first? (Note 1)
monster_active_enable: yes