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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-23 21:23:36 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-23 21:23:36 +0000
commitf6bcd12cd633717e9e503bb453c85955e29cd519 (patch)
tree49225d619843accadf26532263f615392da5b8a2 /conf-tmpl/battle
parent9b9305b6b1a1a004c2ef909404daa705e956a5de (diff)
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- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills - Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter - Made gm_skill_unconditional bypass skill blocking (guild timer, etc) - Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059) - Changed a few memsets to strncpy (reading past buffer is a bad idea) - Sped up some memset operations (multiples of 4 are faster) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r--conf-tmpl/battle/skill.conf10
1 files changed, 4 insertions, 6 deletions
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
index 58a7d6865..c06945888 100644
--- a/conf-tmpl/battle/skill.conf
+++ b/conf-tmpl/battle/skill.conf
@@ -31,9 +31,9 @@ casting_rate: 100
// Delay time after casting (Note 2)
delay_rate: 100
-// Is the delay time dependant on the caster's AGI? (Note 1)
-// Note: On Official servers no stat affects delay time
-delay_dependon_agi: no
+// Is the delay time is dependent on the caster's DEX? (Note 1)
+// Note: On Official servers Dex does NOT affect delay time
+delay_dependon_dex: no
// Minimum allowed delay for ANY skills after casting (in miliseconds) (Note 1)
// Note: Setting this to anything above 0 can stop speedhacks.
@@ -53,9 +53,7 @@ default_skill_delay: 300
// min_skill_delay_limit.
no_skill_delay: 2
-// At what dex does the cast time become zero (instacast)
-// If delay_dependon_agi is enabled, this is also the amount of agi required
-// for zero delay on skills.
+// At what dex does the cast time become zero (instacast)?
castrate_dex_scale: 150
// Will normal attacks be able to ignore the delay after skills? (Note 1)