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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-01-23 14:00:22 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-01-23 14:00:22 +0000 |
commit | 3194533c578cb83b3c3b5e1fd2f9f151db2e53bc (patch) | |
tree | a808d89bcf0972108244dd0b63b40d24eaadf333 /conf-tmpl/battle | |
parent | 265ee7b10968a5368f80ccb47f5b8b8ce5492d89 (diff) | |
download | hercules-3194533c578cb83b3c3b5e1fd2f9f151db2e53bc.tar.gz hercules-3194533c578cb83b3c3b5e1fd2f9f151db2e53bc.tar.bz2 hercules-3194533c578cb83b3c3b5e1fd2f9f151db2e53bc.tar.xz hercules-3194533c578cb83b3c3b5e1fd2f9f151db2e53bc.zip |
- Moved the homunculus setting from pet.conf to homunc.conf
- Fixed homuncs not triggering land spells if they are spawned on top of them and hom_setting&0x2 is not set to make them bypass them.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9696 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r-- | conf-tmpl/battle/homunc.conf | 13 | ||||
-rw-r--r-- | conf-tmpl/battle/pet.conf | 13 |
2 files changed, 13 insertions, 13 deletions
diff --git a/conf-tmpl/battle/homunc.conf b/conf-tmpl/battle/homunc.conf index 773d37471..dca92526b 100644 --- a/conf-tmpl/battle/homunc.conf +++ b/conf-tmpl/battle/homunc.conf @@ -27,6 +27,19 @@ // features. //-------------------------------------------------------------- +// Homunculus setting [Note 4] +// (placed here since homuncs are more or less like pet mobs) +// Activates various homunc-related 'quirks' that makes them behave unlike +// normal characters. +// 0x001: They can't be targetted by support skills (except for their master) +// 0x002: They are inmune to land skills. +// 0x004: Mobs will always go after them instead of players until attacked. +// 0x008: They copy their master's speed on spawn/map-change +// 0x010: They display luk/3+1 instead of their actual critical in the +// stat window (by default they don't crit) +// 0x020: Their Min-Matk is always the same as their max +hom_setting: 0xFFFF + // The rate a homunculus will get friendly by feeding it. (Note 2) homunculus_friendly_rate: 100 diff --git a/conf-tmpl/battle/pet.conf b/conf-tmpl/battle/pet.conf index 3372fbe57..1f2366e00 100644 --- a/conf-tmpl/battle/pet.conf +++ b/conf-tmpl/battle/pet.conf @@ -29,19 +29,6 @@ // features. //-------------------------------------------------------------- -// Homunculus setting [Note 4] -// (placed here since homuncs are more or less like pet mobs) -// Activates various homunc-related 'quirks' that makes them behave unlike -// normal characters. -// 0x001: They can't be targetted by support skills (except for their master) -// 0x002: They are inmune to land skills. -// 0x004: Mobs will always go after them instead of players until attacked. -// 0x008: They copy their master's speed on spawn/map-change -// 0x010: They display luk/3+1 instead of their actual critical in the -// stat window (by default they don't crit) -// 0x020: Their Min-Matk is always the same as their max -hom_setting: 0xFFFF - // Rate for catching pets (Note 2) pet_catch_rate: 100 |