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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-27 18:38:11 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-27 18:38:11 +0000
commitc19b8831b8134d9e8f000d8d5ee18ebaa2164fea (patch)
tree6c882ff6ee1fd988ec1f8fd28abf4fee7a0bcd95 /conf-tmpl/battle
parent6b7b26291cbcabf23f5a28a684fdfcb317d7b53a (diff)
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- Moved coma to skill_additional_effect, added special_state.bonus_coma to prevent doing comma calculations for every player attack.
- Added config "vending_tax" to apply a tax to all vending requests, as it was in kRO Sakray some time ago (requested by Playtester) (items.conf). - Some cleaning of skill_additional_effect - Moved the starting of SC_DANCING from skill_initunitgroup to skill_unitsetting - Moved the checks for player_skill_partner_check and (gm_skilluncond for it) to skill_check_pc_partner - Negative aspd rate bonuses will be handled as aspd add rate since the default non-stackable bonus is useless on penalty bonuses. - Added check to prevent the client from using passive skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10082 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r--conf-tmpl/battle/items.conf5
1 files changed, 5 insertions, 0 deletions
diff --git a/conf-tmpl/battle/items.conf b/conf-tmpl/battle/items.conf
index 6ec9524eb..8d04783c3 100644
--- a/conf-tmpl/battle/items.conf
+++ b/conf-tmpl/battle/items.conf
@@ -30,6 +30,11 @@
// The highest value at which an item can be sold via the merchant vend skill. (in zeny) (Note 3)
vending_max_value: 1000000000
+// Tax to apply to all vending transactions (eg: 10000 = 100%, 50 = 0.50%)
+// When a tax is applied, the item's full price is charged to the buyer, but
+// the vender will not get the whole price paid (they get 100% - this tax).
+vending_tax: 0
+
// Show the buyer's name when successfully vended an item
buyer_name: yes