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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-18 15:36:00 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-18 15:36:00 +0000
commitba0872fe48a8b9d78358e58f52483740d17de7c7 (patch)
tree705eecb263bc7c63b7d24dda85ecaf5634f65cf8 /conf-tmpl/battle/status.conf
parentf725525727f76fac8643b8953bb00ec73e320d24 (diff)
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- Moved the equipment/card resistances to status ailments outside of status_get_sc_def, so that they are applied only to rate, not duration.
- Due to this, the max sc resistance settings (battle/status.conf) no longer apply to equipment/card-granted resistances. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8795 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/status.conf')
-rw-r--r--conf-tmpl/battle/status.conf3
1 files changed, 1 insertions, 2 deletions
diff --git a/conf-tmpl/battle/status.conf b/conf-tmpl/battle/status.conf
index 5e611ab65..000c159ea 100644
--- a/conf-tmpl/battle/status.conf
+++ b/conf-tmpl/battle/status.conf
@@ -56,7 +56,6 @@ pc_luk_status_def: 300
mob_luk_status_def: 300
// Maximum resistance to status changes. (10000 = 100%)
-// NOTE: This is applied after cards and equipment, so inmunity cards are
-// capped to this.
+// NOTE: Cards and equipment can go over this limit, so it only applies to natural resist.
pc_max_status_def: 10000
mob_max_status_def: 10000