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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-15 17:13:04 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-15 17:13:04 +0000
commitc25d6f5e6c3f092f70bf28cb0a3ac71e2ab89ead (patch)
treeb55395038c48dc99235e7385fbd43df5645e464a /conf-tmpl/battle/status.conf
parent86b35597e549392cf2db3974fc140a50e021b5a0 (diff)
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* Some serious code cleanups
- adjusted @reloadbattleconf to not depend on variable ordering - changed all battle vars to 'int' (removes pointless duplicit coding) - added min, max and default columns to battle config data structure - added properly bounded values for these columns (or at least tried to) - battle-conf loading will now complain if it finds unknown settings, and will reject values that are outside of the allowed range - added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE - partially cleaned up chatroom manipulation code * Fixed 'Job_Professer' typo in mage jobchange quest git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/status.conf')
-rw-r--r--conf-tmpl/battle/status.conf8
1 files changed, 2 insertions, 6 deletions
diff --git a/conf-tmpl/battle/status.conf b/conf-tmpl/battle/status.conf
index 8883b6802..87d76de7a 100644
--- a/conf-tmpl/battle/status.conf
+++ b/conf-tmpl/battle/status.conf
@@ -17,15 +17,11 @@
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
-// Note 3: Value is not limited to 60k (see below)
-// Note 4: Value is a bit field. If no description is given,
+// Note 3: Value is a bit field. If no description is given,
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
-// Other Information:
-// All values are limited to a number between 0 and 60k
-// (60000, 600%, 60secs, ...), unless otherwise specified.
//--------------------------------------------------------------
-// Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) [Note 4]?
+// Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)?
status_cast_cancel: 0
// Will certain skill status-changes be removed on logout?