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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-10 14:26:52 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-10 14:26:52 +0000
commit20fadf45adddb27cf7e4db736614b67f7f8561f6 (patch)
treea56895a381928b64eae04dad23d65aa657fa12a7 /conf-tmpl/battle/skill.conf
parent586060188338f7a09c700961520b7e35007f9b28 (diff)
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- Updated the subnet support to not require specifying the subnet mask, it is auto-acquired from the char/map IP and the subnet-mask.
- skill_wall_check defaults to yes now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5976 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/skill.conf')
-rw-r--r--conf-tmpl/battle/skill.conf3
1 files changed, 1 insertions, 2 deletions
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
index 4f80bbf04..55d92509b 100644
--- a/conf-tmpl/battle/skill.conf
+++ b/conf-tmpl/battle/skill.conf
@@ -115,8 +115,7 @@ gvg_traps_target_all: 1
// Whether placed down skills will check walls (Note 1)
// (Makes it so that Storm Gust/Lord of Vermillion/etc when casted next to a wall, won't hit on the other side)
-// NOTE: It may degrade performance to enable this.
-skill_wall_check: no
+skill_wall_check: yes
// When a player is cloaking, Whether the wall is checked or not. (Note 1)
// Note: When set to no players can always cloak away from walls and move around