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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-01-27 05:04:10 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-01-27 05:04:10 +0000 |
commit | d57579a58d5035d48fc1f7a42c833cb47ae571b9 (patch) | |
tree | 69c54095f9cfc977367b6cc3e76b7ec26bed1412 /conf-tmpl/battle/misc.conf | |
parent | 8c819cb2129210737155474c980be5ed157d4979 (diff) | |
download | hercules-d57579a58d5035d48fc1f7a42c833cb47ae571b9.tar.gz hercules-d57579a58d5035d48fc1f7a42c833cb47ae571b9.tar.bz2 hercules-d57579a58d5035d48fc1f7a42c833cb47ae571b9.tar.xz hercules-d57579a58d5035d48fc1f7a42c833cb47ae571b9.zip |
Removed useless read-from-GRF features
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9725 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/misc.conf')
-rw-r--r-- | conf-tmpl/battle/misc.conf | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/conf-tmpl/battle/misc.conf b/conf-tmpl/battle/misc.conf index f8f37ad7a..c521cc0ef 100644 --- a/conf-tmpl/battle/misc.conf +++ b/conf-tmpl/battle/misc.conf @@ -78,28 +78,6 @@ error_log: on // Display other stuff? (for debug only) (default: off) (Note 1) etc_log: off -// You can turn the following 5 settings off if you don't need them, -// or if you're experiencing problems with GRF loading -// -// Override item names from GRF file? (Note 1) -item_name_override_grffile: no -// -// Override item equip positions from GRF file? (Note 1) -item_equip_override_grffile: no -// -// Override item slots from GRF file? (Note 1) -item_slots_override_grffile: no -// -// Override 'indoors' mapflags from GRF file? (Note 1) -indoors_override_grffile: no -// -// Override SP used per level from GRF file? (Note 1) -// Turn this off if you have a customised skill_require_db.txt -skill_sp_override_grffile: no -// -// Read card illustrations from GRF file? (Note 1) -cardillust_read_grffile: yes - // Do you want to debug warp points? If set to yes, warp points will appear as flags.(Note 1) // It will also run on start-up a warp-check to print out which warp points lead directly on // top of on-touch npcs (which can lead to infinite loopback warping situations) |